You can check our full documentation here:
https://nexplayer.github.io/Unity-SDK/
Feel free to contact us to request a demo
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[Unity]
- [Fixed] Removed some NexUtility methods that shouldn't be exposed on create asset menus.
- [Fixed] Removed .jpg files and swapped them with .png files.
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[iOS]
- [Fixed] Fixed mute value was leeking throught scenes.
- [Fixed] Fixed loop when changing between scenes.
- [Fixed] Fixed overrided methods were leeking into new NexPlayer instances.
- [Fixed] After downloading a video, regular streaming contents will still play.
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[Windows]
- [Fixed] Fixed an error that appeared when starting the video playback.
- [Fixed] Fixed a crash when changing or reloading the scene.
- [Fixed] Showing multistream error with better nomenclature.
- [Fixed] PlaybackStarted event is now thrown if starting playback from Stopped state.
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[macOS]
- [Fixed] Fixed crash when releasing.
- [Fixed] PlaybackStopped event is now only called one time.
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[WebGL]
- [Fixed] Fixed warning on build configuration window reapearing.
- [Fixed] Fixed an error when canceling the build.
- [Fixed] Fixed the player looping a few frames before end of content.
- [Fixed] PlaybackStopped event is now only called one time.