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  • Sketchfab, Epic Games
  • Toulouse, France
  • X @nehon_42

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Showing results

Skeletal Based GPU Crowds for UE5 🚀

C++ 313 59 Updated Oct 27, 2024

Screen reader abstraction library.

C 92 42 Updated Jun 8, 2024

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 60,998 10,285 Updated Nov 7, 2024

Immediate Mode Plotting

C++ 4,785 530 Updated Oct 29, 2024

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 725 55 Updated Apr 22, 2024

Embedded Font Helper Gui Tool for programming

C++ 392 35 Updated Nov 26, 2022

Macros I have made for FoundryVTT

JavaScript 56 14 Updated Nov 11, 2022

FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝

JavaScript 210 169 Updated Aug 9, 2024

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,686 482 Updated Nov 7, 2024

Blender addons that improve the game development workflow between Blender and Unreal.

Python 2,796 59 Updated Jul 31, 2024

A Javascript NES Emulator

JavaScript 179 18 Updated Oct 11, 2018

Lemur is a jMonkeyEngine-based UI toolkit.

Java 117 33 Updated Jul 31, 2024

Experimental SPI stuff... nothing to see here... move along.

Java 3 1 Updated Apr 18, 2018

Delegate rendering to an external render engine (eg provided by game engine)

Python 10 6 Updated Oct 5, 2018

xbuf libs, tools, samples for jMonkeyEngine (jme3)

Java 5 4 Updated Nov 24, 2016

A complete 3-D game development suite written in Java.

Java 3,828 1,124 Updated Oct 29, 2024

The goal of this project is to demonstrate JME 3.0 capabilities on Android.

Java 12 7 Updated May 11, 2016