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Summary

Game Developer who has been working with Programming with Unity C# and Unreal Engine C++ as my main technologies. I provide clean, reliable and high-performance code solutions. Enthusiastic about large, technically complex and high quality projects.

I bring significant experience in software analysis and development, code review, planning projects and tasks, organising work environments and documentation, coordinating teams, managing deployment, training and mentor developers.

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About me

/// <summary> A little about me </summary>
public class MasterZ : Human, IGameDev
{
   public ProfessionalDefinition Definition { get; }
   
   public MasterZ()
   {
       Definition = new()
       {
           name = "André Felipe Siqueira",
           role = "Game Developer",
           since = 2019
           mainTechnologies = new List<Technology> 
           { 
               new CSharp(),
               new Unity(),
               new CPlusPlus(),
               new UnrealEngine()
           }
       };
   }
}

Personal Projects

Unfortunately, most of them are not open source because I use paid Assets ¯\_(ツ)_/¯

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