This repo is a work in progress
Official Repository for OpenWaters: Photorealistic Simulations for Underwater Computer Vision
OpenWaters is a simulation tool made in Unreal Engine for generating massive underwater computer vision datasets. OpenWaters supports creation of massive amount of underwater images by emulating diverse real-world conditions. It allows for fine controls over every variable in a simulation instance, including geometry, rendering parameters like ray-traced water caustics, scattering, and ground-truth labels.
RELEASE version: 1.00
Item | Link |
---|---|
OpenWaters v1.00 Project Files (Must run on NvRTX UE4.26-Caustics) | Coming Soon |
OpenWaters-Depth Dataset | Coming Soon |
Contact: If you have questions or comments (or bugs!) please open a github issue or contact me at: mehdimousavi.redcap[at]gmail[dot]com
If you end up using OpenWaters or The Neural Networks, please cite our paper:
@misc{mousavi2021openWaters,
title={OpenWaters: Photorealistic Simulations For Underwater Computer Vision},
author={Mehdi Mousavi, Shardul Vaidya, Razat Sutradhar, and Ashwin Ashok},
year={2021}
}