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# OpenWaters | ||
Real-time, Open-source, Photorealistic Simulations For Underwater Computer Vision | ||
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Adding dataset/files | ||
## Official Repository for [OpenWaters: Photorealistic Simulations for Underwater Computer Vision](https://doi.org/10.1145/3491315.3491336) | ||
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OpenWaters is a simulation tool made in Unreal Engine for generating massive underwater computer vision datasets. | ||
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<p align="center"> | ||
<img src="Assets/SuperCaustics.gif" alt="drawing" width="600"/> | ||
</p> | ||
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<p align="center"> | ||
<img src="Assets/Showcase.png" alt="drawing" width="600"/> | ||
</p> | ||
<p align="center"> | ||
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**RELEASE version: 1.00** | ||
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|Item| Link | | ||
|--|--| | ||
| OpenWaters v1.00 Project Files (Must run on [NvRTX UE4.26-Caustics](https://lens.cs.gsu.edu/))| [Coming Soon](https://lens.cs.gsu.edu/) | | ||
| OpenWaters-Depth Dataset | [Coming Soon](https://lens.cs.gsu.edu/) | | ||
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**Contact: | ||
If you have questions or comments (or bugs!) please open a github issue or contact me at: | ||
mehdimousavi.redcap[at]gmail[dot]com** | ||
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## Citation: | ||
If you end up using OpenWaters or The Neural Networks, please cite our paper: | ||
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@misc{mousavi2021openWaters, | ||
title={OpenWaters: Photorealistic Simulations For Underwater Computer Vision}, | ||
author={Mehdi Mousavi, Shardul Vaidya, Razat Sutradhar, and Ashwin Ashok}, | ||
year={2021} | ||
} |