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SmearFrame

"Smear frame" material effect for Unreal Engine 4.12

What is this?

This is an Unreal Engine 4 project containing a simple implementation of a "smear frame" effect, as recently popularized by the game Overwatch.

How do I use this?

This effect consists of two parts: a blueprint component you add to an actor you want to be affected by the smear frame effect, and a material function that you add to its material.

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Unreal Engine 4 smear frame material effect

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