GitHub page for official definitions and API code
The Latite Scripting/Plugin API is an advanced client-side Minecraft Scripting API for Latite Client. The API allows you to interact with many aspects of the Minecraft Windows 10/11 Edition client (while not allowing cheats).
Latite Client is a non-cheat modification for Minecraft Windows 10/11 Edition which has features ranging from world utility to visual mods and PVP-related utilities.
Some features in Latite Client Scripting are restricted. Features such as getting the entities, attacking entities, getting entity positions are limited to operators to prevent cheating.
Other things like world manipulation are only possible on local worlds.
You need to have Latite Client to use the latest iteration of the Latite Plugin API.
Join the Latite Discord for more information.
Latite's scripting API uses JavaScript.
You can view a quick guide/quickstart here
For scripting documentation, go to https://latitescripting.github.io/
You can debug your scripts in Latite Client using Visual Studio.
To install those plugin, run .plugin install <pluginname>
ingame. For example, do .plugin install chatlogger
to install the ChatLogger plugin.
Cloning this repository is a good way to get plugins.
Use this command to clone the repository and all plugins inside it:
git clone https://github.com/LatiteScripting/Scripts.git
You can also download the plugins here