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__ / _ _ \_ ___/_ ___/ _ \_ ___/ __ `/ ___/ __/
_ / / __/(__ )_(__ )/ __/ / / /_/ // /__ / /_
/_/ \___//____/ /____/ \___//_/ \__,_/ \___/ \__/
Experience Minecraft in a different way. Tesseract is a server software for Minecraft: Bedrock Edition.
But it uses a different concept then most servers out there, some are for example:
- Entity-Component-System in combination with Dependency Injection
which gives the software the advantage to be fully modular and therefore easy customizable with no
monolithic classes - Multi-threaded, but cycles(ticks) are not run asynchronously. This means cycles help to synchronize everything again, but chunks,
entities, etc. can be processed asynchronously, but have to wait for all to finish for the current tick. But overall
it can easily benefit from systems with 32 or even more cores. - completely written in Kotlin, Kotlin is a modern programming language, which is JVM compatible and has
a lot of benefits compared to Java, some are for example: Null-safety, type-interference, coroutines,
higher-order functions, etc. Which all are powerful tools to write more complex software with lesser code (and failures to make)
Warning: This project is currently only in use a library, because it has all packets built-in. And has other features which can be used by other server software. In its self it isn't currently an own server software.
It can also be used to capture and extract data from bds offline servers, simply look in the com.valaphee.tesseract.CapturePacketHandler
class and uncomment return statements, and then start the Main class.
Soon it will be possible to let Tesseract generate encrypted resource packs.
git clone https://github.com/valaphee/tesseract
cd tesseract
./gradlew build