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Follow GitHub standard for file naming (diasurgical#403)
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This will allow CONTRIBUTING.md and other documents to be detected by
github and appear in relevant places
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AJenbo authored and mewmew committed Oct 11, 2018
1 parent 8f3d59e commit 249f211
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10 changes: 5 additions & 5 deletions README.md
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Expand Up @@ -48,11 +48,11 @@ Make sure to enable these when installing (or modify your installation):
### Building with MinGW
- Execute `make MINGW32=1` for **MinGW32** or `make` for **MinGW64**. Optionally add `debug` to build with debug features.

To compile with MinGW64 on different platforms, refer to the respective documentation: [Linux](Support/INSTALL_linux.md) | [Windows](Support/INSTALL_windows.md) | [Mac](Support/INSTALL_mac.md).
To compile with MinGW64 on different platforms, refer to the respective documentation: [Linux](docs/INSTALL_linux.md) | [Windows](docs/INSTALL_windows.md) | [Mac](docs/INSTALL_mac.md).

[Debug Build Features](Support/debug.md)
| [Compatibility Matrix](Support/compatibility_matrix.md)
| [Troubleshooting](Support/troubleshooting.md)
[Debug Build Features](docs/debug.md)
| [Compatibility Matrix](docs/compatibility_matrix.md)
| [Troubleshooting](docs/troubleshooting.md)

# Installing
Once compiled, the Devilution binary will serve as a replacement for `Diablo.exe`. The following files from the original game patched to 1.09(b) need to be present: `DIABDAT.MPQ`, `DiabloUI.dll`, `SmackW32.dll`, `Standard.snp`, and `Storm.dll`. If `COPYPROT` was defined when compiling, the Diablo CD will also be required.
Expand All @@ -63,7 +63,7 @@ Additionally, Strange Bytes' [DirectDraw patch](http://www.strangebytes.com/inde
TODO

# Contributing
[Guidelines](Support/CONTRIBUTING.md)
[Guidelines](docs/CONTRIBUTING.md)

# Modding
Here are some screenshots of a few things I tinkered around with, to demonstrate the relative ease of improving the game:
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