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meta.zig
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const std = @import("std");
pub usingnamespace std.meta;
pub fn ReturnOf(comptime function: anytype) type {
return ReturnOfType(@TypeOf(function));
}
pub fn ReturnOfType(comptime Type: type) type {
const typeinfo: std.builtin.Type.Fn = @typeInfo(Type).Fn;
return typeinfo.return_type orelse void;
}
// partially emulates behaviour of @typeName in previous Zig versions,
// converting "some.namespace.MyType" to "MyType"
pub fn typeBaseName(comptime fullname: []const u8) []const u8 {
// leave type name like "namespace.WrapperType(namespace.MyType)" as it is
const baseidx = comptime std.mem.indexOf(u8, fullname, "(");
if (baseidx != null) return fullname;
const idx = comptime std.mem.lastIndexOf(u8, fullname, ".");
const name = if (idx == null) fullname else fullname[(idx.? + 1)..];
return comptime std.fmt.comptimePrint("{s}", .{name});
}
pub fn enumFieldNames(comptime Type: type) []const []const u8 {
var names: [std.meta.fields(Type).len][]const u8 = std.meta.fieldNames(Type).*;
var i: usize = 0;
for (names) |name| {
// zig seems to include "_" or an empty string in the list of enum field names
// it makes sense, but humans don't want that
if (@import("root").bun.strings.eqlAnyComptime(name, &.{ "_none", "", "_" })) {
continue;
}
names[i] = name;
i += 1;
}
return names[0..i];
}