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Skybox procedurally generated by fragment shader for Godot engine

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JohanAR/godot-skybox-shader

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Godot Skybox Shader

Godot Skybox Shader

Skybox procedurally generated by fragment shader for Godot engine

Modified the Star Nest shader by Pablo Roman Andrioli so that it can be used as a Godot spatial material. Most original code is left within comment blocks for reference.

Camera movement script by Hugo Locurcio.

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Skybox procedurally generated by fragment shader for Godot engine

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