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Starred repositories
Mind-Melding Unity and Blender for 3D Game Development, published by Packt
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.
Vehicle physics system for the Unity engine.
Game Made With Unity
AI 写小说,生成玄幻和言情网文等等。中文预训练生成模型。采用我的 RWKV 模型,类似 GPT-2 。AI写作。RWKV for Chinese novel generation.
"Breath of The Wild" style paraglider in Unity3D
Misc collection of Unity utilities and useful scripts, some I wrote, some I found.
Setting up the Unity Game Engine as a robotics simulator using Robot Operating System(ROS) and ROS#.
Mono Framework Injector (C#) using MInject Library
Evaluate signed-distance-fields with speed using Unity Jobs and Burst
A plugin to do simple sprite animations avoiding the big and tedious Unity's Mechanim system.
A space war game made with ECS and JobSystem in Unity.
Flexible, Multi-genre Unity Framework with a Command-driven Console, Keymapping, AI Behavior Trees, and more
A modern object detector inside fragment shaders
Behavior Tree implementation and visual editor for Unity 3D
Airplanes War game, based on Unity 3D game engine.
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance
A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's po…
Procedural voxel terrain generation in Unity
A minimal atmospheric scattering implementation for Unity
Atmospheric Scattering for Unity
Your fast and friendly physics-based animation system.
A framework for describing, composing and managing your game's spells and abilities.
APT & CyberCriminal Campaign Collection