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When creating a texture from a per-face UV in newer updates (>4.10.4), it is no longer possible (or harder) to create a box UV that doesn't break the whole texture. I'm not sure what changed, but trying to create a texture with a box UV on any version greater completely breaks the model's texture. I found this with a model my friend was trying to convert for use in some sort of minecraft animation software, I think mine-imator. Screenshots will be attached.
How model behaves with newer versions:
How model behaves with older version*:
*Granted, minor fixes are needed, but they're easy to do and not impossible.
Original model I got sent:
The text was updated successfully, but these errors were encountered:
I did not, as it was a functionality previously implemented. According to this screenshot, the generators were merged as an update, which leads me to believe it was intentionally removed. Although, if this is not the case, I could make a bug report. Good chance I could be wrong lol.
Detailed description of your suggestion
When creating a texture from a per-face UV in newer updates (>4.10.4), it is no longer possible (or harder) to create a box UV that doesn't break the whole texture. I'm not sure what changed, but trying to create a texture with a box UV on any version greater completely breaks the model's texture. I found this with a model my friend was trying to convert for use in some sort of minecraft animation software, I think mine-imator. Screenshots will be attached.
How model behaves with newer versions:
How model behaves with older version*:
*Granted, minor fixes are needed, but they're easy to do and not impossible.
Original model I got sent:
The text was updated successfully, but these errors were encountered: