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Edit pile cleanup: part 7, folders 'v' to 'z' & 'tokenscripts' (Card-…
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dracontes authored Oct 1, 2024
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2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/v/vault_13_dwellers_journey.txt
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Expand Up @@ -9,5 +9,5 @@ SVar:DBScry:DB$ Scry | ScryNum$ 2
SVar:DBReturn:DB$ ChangeZone | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | Hidden$ True | ChangeNum$ 2 | Mandatory$ True | RememberChanged$ True | SpellDescription$ Return two cards exiled with NICKNAME to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
SVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource+IsNotRemembered | Origin$ Exile | Destination$ Library | LibraryPosition$ -1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$GainLife
DeckHas:Ability$LifeGain
Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.\nII — You gain 2 life and scry 2.\nIII — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/v/veilstone_amulet.txt
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Expand Up @@ -3,7 +3,7 @@ ManaCost:3
Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.
SVar:TrigEffect:DB$ Effect | StaticAbilities$ CantTarget
SVar:CantTarget:Mode$ CantTarget | EffectZone$ Command | ValidCard$ Creature.YouCtrl | Activator$ Opponent | Description$ Creatures you control can't be the targets of spells or abilities your opponents control
SVar:CantTarget:Mode$ CantTarget | EffectZone$ Command | ValidCard$ Creature.YouCtrl | Activator$ Opponent | Description$ Creatures you control can't be the targets of spells or abilities your opponents control.
SVar:BuffedBy:Card
AI:RemoveDeck:Random
Oracle:Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.
2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/v/voracious_vermin.txt
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Expand Up @@ -7,4 +7,4 @@ SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_rat_noblock | Tok
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1
DeckHas:Ability$Token|Counters
Oracle:When Voracious Vermin enters, create a 1/1 black Rat creature token with "This creature can't block."\n\nWhenever another creature you control dies, put a +1/+1 counter on Voracious Vermin.
Oracle:When Voracious Vermin enters, create a 1/1 black Rat creature token with "This creature can't block."\nWhenever another creature you control dies, put a +1/+1 counter on Voracious Vermin.
2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/v/vulshok_factory.txt
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Expand Up @@ -5,5 +5,5 @@ A:AB$ Mana | Cost$ T | Produced$ R | SubAbility$ DBCounter | SpellDescription$ A
SVar:DBCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1
A:AB$ Token | Cost$ 2 R T Sac<1/CARDNAME> | SorcerySpeed$ True | TokenScript$ c_x_x_a_golem_haste | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on CARDNAME. Activate only as a sorcery.
SVar:X:Count$CardCounters.CHARGE
DeckHas:Ability$Counters|Tokens|Sacrifice & Type$Golem
DeckHas:Ability$Counters|Token|Sacrifice & Type$Golem
Oracle:{T}: Add {R}. Put a charge counter on Vulshok Factory.\n{2}{R}, {T}, Sacrifice Vulshok Factory: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.
6 changes: 2 additions & 4 deletions forge-gui/res/cardsfolder/w/war_of_the_spark.txt
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Expand Up @@ -5,10 +5,8 @@ K:Chapter:3:TrigChangeZone,TrigSac,TrigExile
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand,Graveyard | Destination$ Battlefield | ChangeType$ Creature.Zombie+setWAR,Planeswalker.setWAR | DefinedPlayer$ Player | ChangeNum$ 1 | SpellDescription$ Each player may put a planeswalker or Zombie card from War of the Spark from their hand or graveyard onto the battlefield.
SVar:TrigSac:DB$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Creature,Planeswalker | RememberSacrificed$ True | Optional$ True | SubAbility$ DBEdict | SpellDescription$ Sacrifice any number of creatures and/or planeswalkers. Each opponent sacrifices that many creatures and/or planeswalkers.
SVar:DBEdict:DB$ Sacrifice | Defined$ Player.Opponent | SacValid$ Creature,Planeswalker | SacMessage$ Creature,Planeswalker | Amount$ EdictX
SVar:TrigExile:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.Bolas,Planeswalker.Bolas | TgtPrompt$ Select up to one target Bolas | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBProliferate | SpellDescription$ Exile up to one target Bolas. Proliferate three times.
SVar:DBProliferate:DB$ Proliferate | SubAbility$ DBProliferate2 | SpellDescription$ Proliferate three times.
SVar:DBProliferate2:DB$ Proliferate | SubAbility$ DBProliferate3
SVar:DBProliferate3:DB$ Proliferate
SVar:TrigExile:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Bolas | TgtPrompt$ Select up to one target Bolas | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBProliferate | SpellDescription$ Exile up to one target Bolas. Proliferate three times.
SVar:DBProliferate:DB$ Proliferate | Amount$ 3 | SpellDescription$ Proliferate three times.
SVar:SacX:Count$Valid Creature.YouCtrl/Plus.SacPlanes
SVar:SacPlanes:Count$Valid Planeswalker.YouCtrl
SVar:EdictX:Remembered$Amount
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2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/w/warlords_elite.txt
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Expand Up @@ -2,6 +2,6 @@ Name:Warlord's Elite
ManaCost:2 W
Types:Creature Human Soldier
PT:4/4
A:SP$ PermanentCreature | Cost$ 2 W tapXType<2/Artifact;Creature;Land/artifacts, creatures, and/or lands> | CostDesc$ As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. | SpellDescription$ As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
A:SP$ PermanentCreature | Cost$ 2 W tapXType<2/Artifact;Creature;Land/artifacts, creatures, and/or lands> | SpellDescription$ As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
DeckHints:Type$Artifact
Oracle:As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/w/welcome_to_jurassic_park.txt
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Expand Up @@ -2,7 +2,7 @@ Name:Welcome to . . .
ManaCost:1 G G
Types:Enchantment Saga
K:Chapter:3:DBAnimateAll,DBToken,DBWrath
SVar:DBAnimateAll:DB$ Animate | ValidTgts$ Artifact.nonCreature+OppCtrl | TgtPrompt$ Select target noncreature Artifact | TargetMin$ 0 | TargetMax$ OneEach | TargetsForEachPlayer$ True | Defined$ Targeted | Power$ 0 | Toughness$ 4 | Types$ Creature,Artifact,Wall | Keywords$ Defender | Duration$ AsLongAsControl | SpellDescription$ For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga
SVar:DBAnimateAll:DB$ Animate | ValidTgts$ Artifact.nonCreature+OppCtrl | TgtPrompt$ Select target noncreature Artifact | TargetMin$ 0 | TargetMax$ OneEach | TargetsForEachPlayer$ True | Defined$ Targeted | Power$ 0 | Toughness$ 4 | Types$ Creature,Artifact,Wall | Keywords$ Defender | Duration$ AsLongAsControl | SpellDescription$ For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
SVar:OneEach:PlayerCountOpponents$Amount
SVar:DBToken:DB$ Token | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | PumpKeywords$ Haste | SpellDescription$ Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
SVar:DBWrath:DB$ DestroyAll | ValidCards$ Creature.Wall | SubAbility$ DBTransform | SpellDescription$ Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
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Expand Up @@ -3,4 +3,4 @@ ManaCost:3 U U
Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigCopySpell | TriggerDescription$ Whenever an opponent casts a creature spell, create a token that's a copy of it, except it's 1/1.
SVar:TrigCopySpell:DB$ CopySpellAbility | Controller$ You | Defined$ TriggeredSpellAbility | SetPower$ 1 | SetToughness$ 1
Oracle:Whenever an opponent casts a creature spell, create a token that's a copy of it, except it's 1/1.
Oracle:Whenever an opponent casts a creature spell, create a token that's a copy of it, except it's 1/1.
6 changes: 3 additions & 3 deletions forge-gui/res/cardsfolder/w/wheel_of_potential.txt
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@@ -1,18 +1,18 @@
Name:Wheel of Potential
ManaCost:2 R
Types:Sorcery
A:SP$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3 | SubAbility$ ChooseX | StackDescription$ REP You get_{p:You} gets & you_ | SpellDescription$ You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}.,,,,,,
A:SP$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 3 | SubAbility$ ChooseX | StackDescription$ REP You get_{p:You} gets & you may_they may | SpellDescription$ You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}.,,,,,,
SVar:ChooseX:DB$ ChooseNumber | Max$ Count$YourCountersEnergy | ListTitle$ amount of energy to pay | SubAbility$ Pay | StackDescription$ None
SVar:Pay:DB$ Pump | UnlessCost$ Mandatory PayEnergy<X> | UnlessPayer$ You | UnlessSwitched$ True | SubAbility$ Choose | StackDescription$ None
SVar:Choose:DB$ GenericChoice | TempRemember$ Chooser | ShowChoice$ ExceptSelf | Defined$ Player | Choices$ ExileDraw,No | SubAbility$ Exile | StackDescription$ SpellDescription | SpellDescription$ Each player may exile their hand and draw cards equal to the amount of {E} paid this way.
SVar:ExileDraw:DB$ Pump | Defined$ Remembered | NoteCards$ Self | NoteCardsFor$ ExileDraw | SpellDescription$ Exile your hand and draw X cards.
SVar:No:DB$ Pump | SpellDescription$ Keep your hand.
SVar:Exile:DB$ ChangeZoneAll | Origin$ Hand | Destination$ Exile | Defined$ Player.NotedForExileDraw | RememberChanged$ True | SubAbility$ Draw | StackDescription$ None
SVar:Draw:DB$ Draw | Defined$ Player.NotedForExileDraw | NumCards$ X | SubAbility$ Effect | StackDescription$ None
SVar:Effect:DB$ Effect | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | RememberObjects$ Remembered.YouOwn | StaticAbilities$ Play | Duration$ UntilTheEndOfYourNextTurn | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | SpellDescription$ If 7 or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
SVar:Effect:DB$ Effect | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7 | RememberObjects$ Remembered.YouOwn | StaticAbilities$ Play | Duration$ UntilTheEndOfYourNextTurn | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | StackDescription$ REP you may_{p:You} may & you own_they own & your_their | SpellDescription$ If 7 or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
SVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.YouOwn+IsRemembered | AffectedZone$ Exile | Description$ You may play cards you own exiled this way until the end of your next turn.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBClearNotes
SVar:DBClearNotes:DB$ Pump | Defined$ Player | ClearNotedCardsFor$ ExileDraw
SVar:DBClearNotes:DB$ Pump | Defined$ Player | ClearNotedCardsFor$ ExileDraw | StackDescription$ None
SVar:X:Count$ChosenNumber
AI:RemoveDeck:All
Oracle:You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}.\nEach player may exile their hand and draw cards equal to the amount of {E} paid this way. If 7 or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/w/whisperwood_elemental.txt
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Expand Up @@ -2,7 +2,7 @@ Name:Whisperwood Elemental
ManaCost:3 G G
Types:Creature Elemental
PT:4/4
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card)
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigManifest:DB$ Manifest
A:AB$ AnimateAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl+nonToken+faceUp | Triggers$ Trig | SpellDescription$ Until end of turn, face-up, nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
SVar:Trig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When this creature dies, manifest the top card of your library.
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4 changes: 2 additions & 2 deletions forge-gui/res/cardsfolder/w/winters_chill.txt
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Expand Up @@ -4,8 +4,8 @@ Types:Instant
Text:Cast CARDNAME only during combat before blockers are declared.\r\nX can't be greater than the number of snow lands you control.\r\n
A:SP$ RepeatEach | XMaxLimit$ Snow | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.attacking | TgtPrompt$ Select X target attacking creatures | ActivationPhases$ BeginCombat->Declare Attackers | IsCurse$ True | DefinedCards$ Targeted | RepeatSubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
SVar:DBChoose:DB$ GenericChoice | Defined$ RememberedController | Choices$ Pay2,Pay1 | AILogic$ PayUnlessCost | SubAbility$ DBDelayTrigger
SVar:Pay2:DB$ Cleanup | ClearRemembered$ True | UnlessCost$ 2 | UnlessPayer$ RememberedController | UnlessSwitched$ True | SpellDescription$ You may pay {2} to avoid negative effects | ShowCurrentCard$ Remembered
SVar:Pay1:DB$ Pump | Defined$ Remembered | KW$ Prevent all combat damage that would be dealt to and dealt by CARDNAME. | Duration$ UntilEndOfCombat | UnlessCost$ 1 | UnlessPayer$ RememberedController | UnlessSwitched$ True | UnlessResolveSubs$ WhenPaid | SubAbility$ DBCleanup | ShowCurrentCard$ Remembered | SpellDescription$ You may pay {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
SVar:Pay2:DB$ Cleanup | ClearRemembered$ True | UnlessCost$ 2 | UnlessPayer$ RememberedController | UnlessSwitched$ True | SpellDescription$ You may pay {2}. If you do, ignore CARDNAME's effect for this creature. | ShowCurrentCard$ Remembered
SVar:Pay1:DB$ Pump | Defined$ Remembered | KW$ Prevent all combat damage that would be dealt to and dealt by CARDNAME. | Duration$ UntilEndOfCombat | UnlessCost$ 1 | UnlessPayer$ RememberedController | UnlessSwitched$ True | UnlessResolveSubs$ WhenPaid | SubAbility$ DBCleanup | ShowCurrentCard$ Remembered | SpellDescription$ You may pay {1}. If you do, prevent all combat damage that would be dealt to and dealt by this creature this combat.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:DBDelayTrigger:DB$ DelayedTrigger | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | RememberObjects$ Remembered | Mode$ Phase | Phase$ EndCombat | Execute$ TrigDestroy | TriggerDescription$ Destroy that creature at end of combat.
SVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI
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2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/w/wisedrafters_will.txt
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Expand Up @@ -6,4 +6,4 @@ A:AB$ Draw | Cost$ U Sac<1/CARDNAME> | SpellDescription$ Draw a card.
A:AB$ Counter | Cost$ U U Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.
SVar:NonStackingEffect:True
AI:RemoveDeck:All
Oracle:Your opponents play with their hands revealed.\n{U}, Sacrifice Wisedrafters Will: Draw a card.\n{U}{U}, Sacrifice Wisedrafters Will: Counter target spell.
Oracle:Your opponents play with their hands revealed.\n{U}, Sacrifice Wisedrafter's Will: Draw a card.\n{U}{U}, Sacrifice Wisedrafter's Will: Counter target spell.
2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/w/wishing_well.txt
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@@ -1,7 +1,7 @@
Name:Wishing Well
ManaCost:3 U
Types:Artifact
A:AB$ PutCounter | Cost$ T | Defined$ Self | SorcerySpeed$ True | CounterType$ COIN | CounterNum$ 1 | RememberPut$ True | SubAbility$ DBImmediateTrig | SpellDescription$ Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on CARDNAME from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
A:AB$ PutCounter | Cost$ T | Defined$ Self | SorcerySpeed$ True | CounterType$ COIN | CounterNum$ 1 | RememberPut$ True | SubAbility$ DBImmediateTrig | SpellDescription$ Put a coin counter on CARDNAME. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on CARDNAME from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
SVar:DBImmediateTrig:DB$ ImmediateTrigger | Execute$ TrigPlay | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on CARDNAME from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
SVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Instant.YouCtrl+cmcEQX,Sorcery.YouCtrl+cmcEQX | ValidSA$ Spell | TgtPrompt$ Choose target instant or sorcery card with mana value equal to the number of coin counters on CARDNAME from your graveyard | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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2 changes: 1 addition & 1 deletion forge-gui/res/cardsfolder/w/wrenn_and_one.txt
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Expand Up @@ -10,4 +10,4 @@ A:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Ultimate$ True
SVar:TrigCradle:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigMana | TriggerDescription$ At the beginning of your precombat main phase, add {G} for each creature you control.
SVar:TrigMana:DB$ Mana | Produced$ G | Amount$ X | Defined$ You
SVar:X:Count$Valid Creature.YouCtrl
Oracle:[+1]: Wrenn and One gains "{T}: Add {G}" until your next turn.\n[1]: Create a 1/1 green Squirrel creature token.\n[4]: You get an emblem with "At the beginning of your precombat main phase, add {G} for each creature you control."
Oracle:[+1]: Wrenn and One gains "{T}: Add {G}" until your next turn.\n[-1]: Create a 1/1 green Squirrel creature token.\n[-4]: You get an emblem with "At the beginning of your precombat main phase, add {G} for each creature you control."
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Expand Up @@ -12,5 +12,5 @@ Name:Sand Augury
ManaCost:1 U
Types:Sorcery Adventure
A:SP$ Scry | ScryNum$ 1 | SubAbility$ DBDraw | SpellDescription$ Scry 1,
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ then draw a card
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ then draw a card.
Oracle:Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
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