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continuous

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api/system: make stat() call consistent across platforms (lite-xl#1864)

* api/system: make stat() call consistent across platforms

* docs/system: symlink parameter is now available on most platforms

* system: set symlink flag only when path is directory

* docs: document type == nil on linux

v2.0.1

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Require modversion 2

v2.0.0

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Added GH Actions CI badge on README.md

v2.0-beta1

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Bump 2.0-beta1 version

v1.16.12

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Integrate language_cpp plugins from lite-pugins

v1.16.11

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Starts maximized only if it was in previous session

v1.16.10

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Add NSDocumentsFolderUsageDescription in info.plist

Related to issue lite-xl#203.

Add also NSDesktopFolderUsageDescription.

v1.16.9-dev-1

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Add macos minimum OS variable in info.plist

v1.16.9

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Prepare release 1.16.9

v1.16.8

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More accurate update rects / show window / present sequence

For the option when we use the SDL_Renderer we change:

- the order of calls to SDL_DestroyTexture/Renderer.
  Reported by valgrind on linux as an error to destroy the
  renderer before the texture.
- the SDL_Renderer and texture are created when the surface is
  initialized before the window is shown

It seems that creating the SDL_Renderer and Texture between the
moment the window was shown and the renderer present was introducing
a flashing blank window because of the time taken to create the
renderer/texture resources.