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Update README.md
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Goooyi authored Feb 16, 2022
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# TODO
velocity 自定义
combine paths for obj to one

# P
1. 30fps / 60fps : It's a coomon issue in simulation world, usually a higher steps per second make the simulation more stable and accurate. Also the collision margin maight help.
2. path3: (s:1.reset oriantation or predefined action or ?)
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