Skip to content
View Geoshock5's full-sized avatar

Block or report Geoshock5

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Geoshock5/README.md
  • 👋 Hi, I’m @Geoshock5
  • 👀 I’m interested in game development and IoT
  • 🌱 I’m currently learning C++, C#, Python
  • 💞️ I’m not looking to collaborate currently but sharing things and snippets I've written
  • 📫 How to reach me ... TBC

Popular repositories Loading

  1. OpenNFS OpenNFS Public

    Forked from OpenNFS/OpenNFS

    An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

    C++ 2

  2. OpenNFS1 OpenNFS1 Public

    Forked from jeff-1amstudios/OpenNFS1

    Remake of the original EA Need for Speed 1 using c# and Monogame

    C# 1

  3. Geoshock5 Geoshock5 Public

    Config files for my GitHub profile.

  4. engine-sim engine-sim Public

    Forked from ange-yaghi/engine-sim

    Combustion engine simulator that generates realistic audio.

    C++

  5. nfs-resources-converter nfs-resources-converter Public

    Forked from AndyGura/nfs-resources-converter

    Parsers for Need For Speed game files

    Python

  6. tnfs-1995 tnfs-1995 Public

    Forked from marcos2250/tnfs-1995

    Recreation and analysis of the physics engine from the classic racing game

    C