You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I create a compute pipeline, and load the SPV files from the above repo. But when I build the pipeline it fails to compile these. Does RGA support compiling ray tracing SPV files?
The text was updated successfully, but these errors were encountered:
Hello rga team,
I am trying to use the latest RGA tool 2.7 to compile the basic ray tracing shaders which I got from https://github.com/SaschaWillems/Vulkan/tree/master/data/shaders/glsl/raytracingbasic
I create a compute pipeline, and load the SPV files from the above repo. But when I build the pipeline it fails to compile these. Does RGA support compiling ray tracing SPV files?
The text was updated successfully, but these errors were encountered: