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Ported MayaImport changes from D3ModdingKit
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FriskTheFallenHuman committed Sep 29, 2024
1 parent d738973 commit 0fedc93
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32 changes: 32 additions & 0 deletions .github/workflows/auto-update-vcpkg.yml
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name: Auto Update VCPKG
on:
schedule:
- cron: '0 0 1,25,29 * *'

jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Clone the repository
uses: actions/checkout@v4
with:
submodules: true

- name: Keep up with master
id: get_commit_id
run: |
cd vcpkg
git checkout --end-of-options master --
git pull origin master
echo "::set-output name=commit_id::$(git rev-parse HEAD)"
- name: Commit it
run: |
git config --local user.email "action@github.com"
git config --local user.name "GitHub Action"
git commit -m "Update VCPKG to ${{steps.get_commit_id.outputs.commit_id}}" -a
- name: Push changes
uses: ad-m/github-push-action@master
with:
github_token: ${{secrets.GITHUB_TOKEN}}
3,379 changes: 2,219 additions & 1,160 deletions Doxyfile

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76 changes: 76 additions & 0 deletions base/default.cfg
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//
// KEY BINDINGS
//

unbindall

//
// weapons
//
bind 1 "_impulse0" // weap
bind 2 "_impulse2" // weap
bind 3 "_impulse3" // weap
bind 4 "_impulse5" // weap
bind 5 "_impulse6" // weap
bind 6 "_impulse7" // weap
bind 7 "_impulse8" // weap
bind 8 "_impulse9" // weap
bind 9 "_impulse10" // weap
//bind 0 "_impulse11" // weap
bind q "_impulse12" // weap

bind TAB "_impulse19" // PDA in SP, scoreboard in MP
bind r "_impulse13" // reload
bind f "_impulse16" // Flash Light

bind [ "_impulse15"
bind ] "_impulse14"
bind / "_impulse14"
bind ENTER _button2

bind mwheelup "_impulse15"
bind mwheeldown "_impulse14"

//
// CHARACTER CONTROLS
//

bind CTRL _attack

bind SHIFT _speed

bind DEL _lookdown
bind PGDN _lookup

bind c _movedown
bind SPACE _moveup


bind UPARROW _forward
bind DOWNARROW _back
bind LEFTARROW _left
bind RIGHTARROW _right
bind w _forward
bind a _moveleft
bind s _back
bind d _moveright
bind e _use

//
// CLIENT ENVIRONMENT COMMANDS
//

bind F5 "savegame quick"
bind F9 "loadgame quick"
bind F12 screenshot

bind t clientMessageMode
bind y "clientMessageMode 1"

//
// MOUSE BUTTONS
//

bind MOUSE1 _attack
bind MOUSE2 _moveup

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