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pam2qoi – A C++17 parallel Quite OK Image encoder

pam2qoi encodes a Portable Arbitrary Map provided on STDIN to a Quite OK Image on STDOUT while benchmarking read and write times on STDERR. It is written in pure C++ and has no library dependencies.

Motivation

QOI is an interesting format as it is quite easy to integrate into projects with the need for quick (and not so dirty) image output. I had to have such output for debugging purposes in a project and needed a simple format with alpha channel and modest compression.

After more than "quite OK" results I did this standalone implementation for fun and learning. Fun was making up a scheme to parallelize the encoding step, and learning about std::async() and the speed of std::ostream.

Implementation

First of all there is a simple move-only Image class holding RGBA pixels. An instance of this class is created in readPam(), moved to main() upon return, and then passed as a const reference to encodeQoi().

Originally, readPam() took byte by byte from the input stream, but it is much faster to fetch a whole line at once and construct the pixels from that line. readPam() was able to read double byte color components (MAXVAL > 255) by skipping the LSB in the slow implementation. Now it only accepts PAMs with 8 bits per component and either three (RGB) or four (RGBA) components per pixel.

For encodeQoi() I tried different output strategies:

  1. Using std::ostream& as an output variable. This consumes the least memory but was also the slowest.
  2. Like 1. but writing all data to a preallocated std::string inside encodeQoi() which was streamed into the std::ostream& at the end of the function. This was way faster.
  3. Using std::string& as an output variable, preallocated inside encodeQoi(). Surprisingly, that was slower than 2.
  4. Returning a std::string. This is the fastest solution and currently implemented.

start_y and end_y allow for dividing the image into separately encodable stripes. There's a bit of extra code so that the QOI header is only encoded for the first stripe and that the end marker only comes at the end of the last. Also the index array is only filled for the first stripe. Else it cannot assume anything, so all places in the index are invalid, which is ensured by the std::optional<>. The rest is closely modeled after the reference code.

Encoding the QOI in main() has two cases: the single-threaded and the multi-threaded one. We don't need to talk about the single-threaded one-liner. In the multi-threaded branch the image is split into lines_per_pack for every thread. Only the first thread, which has the advantage to start earlier than its successors, gets some lines more so that the division is integer. The rest is uncharitable benchmark code.

Compilation

I found Clang to produce faster code for writing the QOI, while readPam() was faster with GCC.

$ clang++ -std=c++17 -O3 -o pam2qoi pam2qoi.cpp

Or

$ g++ -std=c++17 -O3 -o pam2qoi pam2qoi.cpp

If your compiler is new enough you can omit the -std=c++17.

Usage

If no argument is provided pam2qoi will use all available threads. Sometimes this is not desirable, so you can give the number of threads as the only argument to the program. Anyway, it can't be higher than the number of available threads and is silently reduced to that number. I didn't spend much time on pretty error handling, so giving a name instead of a number will result in a terse error description.

$ ./pam2qoi < 56Mpix.pam > 56Mpix.qoi
Read: 263ms
Write: 98ms
$ ./pam2qoi 1 < 56Mpix.pam > 56Mpix.qoi
Read: 264ms
Write: 703ms

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A C++17 parallel Quite OK Image encoder

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