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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 17 | ||
VisualStudioVersion = 17.5.33627.172 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PTM", "PTM.vcxproj", "{DD6F5822-D1AB-4473-BB41-7D631F7926B3}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Debug|x64.ActiveCfg = Debug|x64 | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Debug|x64.Build.0 = Debug|x64 | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Debug|x86.Build.0 = Debug|Win32 | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Release|x64.ActiveCfg = Release|x64 | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Release|x64.Build.0 = Release|x64 | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Release|x86.ActiveCfg = Release|Win32 | ||
{DD6F5822-D1AB-4473-BB41-7D631F7926B3}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {25D12A45-CE56-418C-90E8-3A6D888E9E84} | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<VCProjectVersion>16.0</VCProjectVersion> | ||
<Keyword>Win32Proj</Keyword> | ||
<ProjectGuid>{dd6f5822-d1ab-4473-bb41-7d631f7926b3}</ProjectGuid> | ||
<RootNamespace>PTM</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v143</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v143</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v143</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v143</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<WarningLevel>EnableAllWarnings</WarningLevel> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<LanguageStandard_C>stdc17</LanguageStandard_C> | ||
<CompileAs>CompileAsC</CompileAs> | ||
<AdditionalIncludeDirectories>C:\Lib\SDL2-2.26.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||
<AssemblerOutput>AssemblyCode</AssemblerOutput> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<AdditionalLibraryDirectories>C:\Lib\SDL2-2.26.5\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | ||
<AdditionalDependencies>SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||
</Link> | ||
<PostBuildEvent> | ||
<Command>copy "$(TargetDir)SDL2.dll" "$(SolutionDir)Build\SDL2.dll" | ||
copy "$(TargetPath)" "$(SolutionDir)Build\$(TargetFileName)"</Command> | ||
</PostBuildEvent> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<ClCompile Include="api_private.cpp" /> | ||
<ClCompile Include="api_public.cpp" /> | ||
<ClCompile Include="main.c" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="api_private.h" /> | ||
<ClInclude Include="api_public.h" /> | ||
<ClInclude Include="common.h" /> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<ClCompile Include="main.c" /> | ||
<ClCompile Include="api_public.cpp" /> | ||
<ClCompile Include="api_private.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="api_public.h" /> | ||
<ClInclude Include="api_private.h" /> | ||
<ClInclude Include="common.h" /> | ||
</ItemGroup> | ||
</Project> |
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#include "api_private.h" | ||
|
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#define BUF_W 256 | ||
#define BUF_H 192 | ||
#define WND_SIZE 4 | ||
|
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struct { | ||
SDL_Window* wnd; | ||
SDL_Renderer* rend; | ||
SDL_Texture* tx; | ||
rgb* buf; | ||
int buf_len; | ||
int buf_w; | ||
int buf_h; | ||
rgb back_color; | ||
int pixel_w; | ||
int pixel_h; | ||
} screen; | ||
|
||
void init_screen() | ||
{ | ||
SDL_SetHint(SDL_HINT_RENDER_DRIVER, "direct3d"); | ||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "nearest"); | ||
screen.wnd = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WND_SIZE * BUF_W, WND_SIZE * BUF_H, 0); | ||
screen.rend = SDL_CreateRenderer(screen.wnd, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); | ||
SDL_RenderSetLogicalSize(screen.rend, BUF_W, BUF_H); | ||
screen.tx = SDL_CreateTexture(screen.rend, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, BUF_W, BUF_H); | ||
SDL_SetTextureBlendMode(screen.tx, SDL_BLENDMODE_NONE); | ||
SDL_SetRenderDrawBlendMode(screen.rend, SDL_BLENDMODE_NONE); | ||
SDL_SetRenderDrawColor(screen.rend, 0, 0, 0, 255); | ||
SDL_RenderClear(screen.rend); | ||
SDL_RenderPresent(screen.rend); | ||
SDL_SetWindowPosition(screen.wnd, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED); | ||
SDL_RaiseWindow(screen.wnd); | ||
} | ||
void free_screen() | ||
{ | ||
free(screen.buf); screen.buf = NULL; | ||
SDL_DestroyTexture(screen.tx); screen.tx = NULL; | ||
SDL_DestroyRenderer(screen.rend); screen.rend = NULL; | ||
SDL_DestroyWindow(screen.wnd); screen.wnd = NULL; | ||
|
||
} |
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#pragma once | ||
#include "common.h" | ||
|
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void init_screen(); | ||
void free_screen(); |
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#include "api_public.h" | ||
#include "api_private.h" | ||
|
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void ptm_init() | ||
{ | ||
SDL_Init(SDL_INIT_EVERYTHING); | ||
init_screen(); | ||
} | ||
void ptm_exit() | ||
{ | ||
free_screen(); | ||
SDL_Quit(); | ||
exit(0); | ||
} | ||
void ptm_halt() | ||
{ | ||
while (true) { | ||
SDL_Event e = { 0 }; | ||
SDL_PollEvent(&e); | ||
if (e.type == SDL_QUIT) { | ||
ptm_exit(); | ||
break; | ||
} | ||
else if (e.type == SDL_KEYDOWN) { | ||
const SDL_Keycode key = e.key.keysym.sym; | ||
if (key == SDLK_ESCAPE) { | ||
ptm_exit(); | ||
break; | ||
} | ||
else if (key == SDLK_RETURN && (SDL_GetModState() & KMOD_ALT)) { | ||
// toggle fullscreen | ||
} | ||
} | ||
} | ||
} |
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#pragma once | ||
#include "common.h" | ||
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void ptm_init(); | ||
void ptm_exit(); | ||
void ptm_halt(); |
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#pragma once | ||
#include <SDL.h> | ||
#include <stdbool.h> | ||
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typedef unsigned int rgb; | ||
typedef unsigned char byte; |
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#include "api_public.h" | ||
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int main(int argc, char* argv[]) | ||
{ | ||
ptm_init(); | ||
ptm_halt(); | ||
|
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return 0; | ||
} |
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.vs | ||
bin | ||
obj | ||
*.ini | ||
*.pro | ||
*.user | ||
*.vs | ||
*.log | ||
*.ilk | ||
*.pdb | ||
*.map | ||
*.exp | ||
*.dia | ||
*.dia~ | ||
*.props | ||
*.pdb | ||
hiscore.dat | ||
Docs/Generated | ||
old | ||
Debug | ||
PTM.dbg | ||
PTM.cfg | ||
PTM.last | ||
main.ptm | ||
temp.ptm |
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