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NeoForge stale process require kill -9 to flush from memory. #1225
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Reinstalled the pack entirely and the issue seems gone. I Will keep updates and close in a few days if confirmed solved |
Today I got the NeoForge instance again not stopping after quitting the game. Because I kept the FTB App running, I could use the Kill Instance button to stop the instance, otherwise I'd be stuck with a stale java process as stated in the description of this issue. |
Can you confirm if you're running a modpack or not? |
Running All The Mods 10 |
This will likely mean the issue comes from All The Mods 10 having a mod that blocks the full shutdown of Java. I'd recommend creating a fresh NeoForge instance and seeing if you can reproduce the issue on that instance |
What Operating System
Linux (Debian)
Debug Code
https://pste.ch/xamebarubu
Describe the bug
Neoforge 21.1.90 and earlier launched from FTBApp leaves a stale process with all its memory allocated in Linux.
A
SIGKILL
(normal kill) does not stop the stale java process. Akill -9
is requiredSteps to reproduce
kill -9
the stale NeoForge process.Expected behaviour
Once the modpack is stopped, no process shall remain in memory.
Screenshots
No response
Additional information
No response
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