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Just basically a placeholder because it's apparently already being worked on. Requesting ACE3 Basic Medical and Earplug persistence through restart if the mod is loaded.
All other features of ACE3 work like a dream so do not explicitly need support within the mod itself, though infiSTAR needs some fixes regarding the scroll wheel on Advanced Throwing and deploying a Tactical Ladder.
Cheers,
Grahame
The text was updated successfully, but these errors were encountered:
This could be added, the only issue is that I know nothing about how ACE3 medical system works. We are open to supporting it, just need to know exactly what data needs persisted.
Would love to know what I have to do to get ACE3 in general working in Experimental. I modded ACE3 to remove the medical and advanced fatigue modules. Currently cant spawn into the server. keep seeing bis_fnc_exec type errors in RPT
Just basically a placeholder because it's apparently already being worked on. Requesting ACE3 Basic Medical and Earplug persistence through restart if the mod is loaded.
All other features of ACE3 work like a dream so do not explicitly need support within the mod itself, though infiSTAR needs some fixes regarding the scroll wheel on Advanced Throwing and deploying a Tactical Ladder.
Cheers,
Grahame
The text was updated successfully, but these errors were encountered: