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A basic example of a Finite State Machine in the Stride game engine

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stride-npc

A basic example of a Finite State Machine in the Stride game engine.

In this example an NPC is given some tasks these tasks are as follows:

  • If NPC has no axe go get one in the NPC assigned home
  • If NPC has an axe and there is wood available to gather then go get some wood
  • Once the wood is gathered, store the wood in the NPC assigned shed and repeat

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A basic example of a Finite State Machine in the Stride game engine

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