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Gensim

Animal Generation Simulator

This program simulates an x amount of generations of an animal, according to that animal's breeding mechanics.

The number of organisms per generation is counted, producing a number pattern.

Examples of these number patterns are Fibonacci sequence for bees and powers of 2 for humans.

I got the idea for this progam, while reading "The Maths Book - Big Ideas Simply Explained".

Current bugs: (None known)

To do: Mutilple ancestry "trees"* Time interval*

*(Possibly new IManager classes)

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Animal Generation Simulator

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