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Suggestion: New calibration method for >90 degree #2687

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chenxinfeng4 opened this issue Jul 23, 2024 · 3 comments
Open

Suggestion: New calibration method for >90 degree #2687

chenxinfeng4 opened this issue Jul 23, 2024 · 3 comments
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3D questions/code issues regarding 3D DLC contributions-welcome Feature-request

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@chenxinfeng4
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Traditional one using checkboard cannot calbrate cameras >90 . And the calibration must be aligned to the main camera, not efficient.
I'm a crasy guy, i use 9 cameras around the arena. So the calibration method can not works for me.

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I have done the work for multiple cameras calibration. https://github.com/chenxinfeng4/multiview_ball_calib.
Fashion, using ball calibration, a method named bundle adjustment in CV. It's especially useful for the camera extrinsic parameters calibration.

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Video demo here:
https://www.bilibili.com/video/BV15i421v7xo

@chenxinfeng4 chenxinfeng4 changed the title New calibration method suggestion for >90 degree Suggestion: New calibration method for >90 degree Jul 23, 2024
@chenxinfeng4
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chenxinfeng4 commented Jul 23, 2024

No matter DLC will adapt this code or not. I hope you like this calibration idea. Work for community, work for fun.

@chenxinfeng4
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Ball calibration for large arena, that checkboard-corner may be too small to be seen. Maybe helpful for wide life animal 3D construction.

https://www.bilibili.com/video/BV1e1421b7cv

@chenxinfeng4
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Plus, checkboard calibration is sensetive to environment occlusions. While the ball calibration method still works fine.

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@MMathisLab MMathisLab added contributions-welcome 3D questions/code issues regarding 3D DLC labels Oct 18, 2024
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