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AUTHORS
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X3DOM has been developed by Fraunhofer IGD (VCST group).
V4 nodes and features have been developed by Leonard Daly (Daly Realism)
* Leonard Daly <web3d@realism.com>
Contributions to core X3DOM components:
* Johannes Behr
* Yvonne Jung
* Timo Sturm
* Andreas Aderhold
* Katarzyna Wilkosinska
* Max Limper
* Maik Thoener
* Christian Stein
* Tobias Franke
* Peter Eschler
* Timm Drevensek
Contributions to shadow mapping:
* Nicolas Eicke
Contributions to BVHRefiner component:
* Michael Englert
Contributions to the CAD component:
* Don Brutzman <brutzman@nps.edu>
* Vincent Marchetti <vmarchetti@ameritech.net>
* "이효광 (Hyokwang Lee)" <adpc92@gmail.com>
* Joe D Williams <joedwil@earthlink.net>
Contributions to the Geo component:
* "Byounghyun Yoo (유병현)" <yoo@byoo.net>
* Andreas Plesch <andreasplesch@gmail.com>
Other much-appreciated contributors:
* x3domer
* James Sweet
* John Congote
* Ander Arbelaiz <aarbelaiz@vicomtech.org>
* Yurai Núñez-Rodríguez <yurai@weblakes.com>
* ...
* Your Name <couldbe@here.com>
A big thank you to Philip Taylor. X3DOM is originally based on his first prototypical implementation of a scene graph in HTML 5. http://philip.html5.org