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Nabla Public
Forked from Devsh-Graphics-Programming/NablaOpenGL/OpenCL/CUDA/OptiX and soon OpenGL ES/Vulkan Modular Rendering Framework for PC/Linux and soon Android
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directx-vs-templates Public
Forked from walbourn/directx-vs-templatesDirect3D Visual Studio Templates
C MIT License UpdatedMar 7, 2023 -
bbs-first-raytracer Public
Forked from OmerShapira/bbs-first-raytracerFiles in 3rdparty/glsl are taken from Nabla engine
C++ UpdatedFeb 21, 2023 -
EGL Public
Forked from McNopper/EGLEGL 1.5 implementation for Windows and X11 supporting OpenGL.
C UpdatedJan 5, 2022 -
IrrlichtBAW Public
Forked from buildaworldnet/IrrlichtBAWBuild A World fork of Irrlicht
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SPIRV-Cross Public
Forked from KhronosGroup/SPIRV-CrossSPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GLSL Apache License 2.0 UpdatedOct 1, 2020 -
shaderc Public
Forked from google/shadercA collection of tools, libraries, and tests for Vulkan shader compilation.
C++ Apache License 2.0 UpdatedSep 28, 2020 -
GPU-particle-system Public
2M particles system done with OpenGL 4.5 (mainly the power of compute shader)
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fhl Public
C++11/14 and modern OpenGL graphics library designed for 2.5D games
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EndlessRunner Public
A simple game created in my FHL graphics library
C++ MIT License UpdatedAug 8, 2017 -
fhl-old Public
(old, unused repo) C++11/14 and modern OpenGL graphics library designed for 2.5D games
C MIT License UpdatedAug 3, 2017 -
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Sparky Public
Forked from TheCherno/SparkyThe Sparky engine!
C++ Apache License 2.0 UpdatedDec 12, 2016