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Fix bad references for snapshots #5921

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Aug 13, 2024
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8 changes: 4 additions & 4 deletions forge-game/src/main/java/forge/game/GameSnapshot.java
Original file line number Diff line number Diff line change
Expand Up @@ -362,16 +362,16 @@ public void copyGameState(Game fromGame, Game toGame) {
if (fromCard.getCloneOrigin() != null) {
newCard.setCloneOrigin(toGame.findById(fromCard.getCloneOrigin().getId()));
}
if (newCard.getHaunting() != null) {
if (fromCard.getHaunting() != null) {
newCard.setHaunting(toGame.findById(fromCard.getHaunting().getId()));
}
if (newCard.getEffectSource() != null) {
if (fromCard.getEffectSource() != null) {
newCard.setEffectSource(toGame.findById(fromCard.getEffectSource().getId()));
}
if (newCard.isPaired()) {
if (fromCard.isPaired()) {
newCard.setPairedWith(toGame.findById(fromCard.getPairedWith().getId()));
}
if (newCard.getCopiedPermanent() != null) {
if (fromCard.getCopiedPermanent() != null) {
newCard.setCopiedPermanent(toGame.findById(fromCard.getCopiedPermanent().getId()));
}
// TODO: Verify that the above relationships are preserved bi-directionally or not.
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,7 @@ public final Card copyCard(boolean assignNewId, Player owner) {

// need to copy this values for the tokens
out.setTokenSpawningAbility(copyFrom.getTokenSpawningAbility());
out.setCopiedPermanent(copyFrom.getCopiedPermanent());
} else {
out = assignNewId ? getCard(copyFrom.getPaperCard(), owner, toGame)
: getCard(copyFrom.getPaperCard(), owner, copyFrom.getId(), toGame);
Expand Down
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