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MelonLoader.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<LangVersion>Latest</LangVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>BepInEx5;BepInEx6</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
</PropertyGroup>
<ItemDefinitionGroup>
<PackageReference>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemDefinitionGroup>
<ItemGroup>
<PackageReference Include="AssetRipper.VersionUtilities" Version="1.2.1" />
<PackageReference Include="AssetsTools.NET" Version="3.0.0-preview1" />
<PackageReference Include="HarmonyX" Version="2.10.0" />
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Samboy063.Tomlet" Version="5.0.0" />
<PackageReference Include="bHapticsLib" Version="1.0.6" />
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'BepInEx5'">
<PackageReference Include="BepInEx.BaseLib" Version="5.4.21" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'BepInEx6'">
<PackageReference Include="BepInEx.Core" Version="6.0.0-be.572" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\classdata.tpk" />
</ItemGroup>
</Project>