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@@ -54,4 +54,4 @@ u8* D3DBlob::Data() | |
return data; | ||
} | ||
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} // namespace DX11 | ||
} // namespace DX11 |
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@@ -37,4 +37,4 @@ class D3DBlob | |
ID3D10Blob* blob; | ||
}; | ||
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} // namespace | ||
} // namespace |
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@@ -54,4 +54,4 @@ namespace D3D | |
} | ||
} | ||
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} // namespace DX11 | ||
} // namespace DX11 |
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@@ -296,4 +296,4 @@ extern StateManager* stateman; | |
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} // namespace | ||
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} // namespace DX11 | ||
} // namespace DX11 |
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@@ -110,4 +110,4 @@ D3DTexture2D::~D3DTexture2D() | |
SAFE_RELEASE(tex); | ||
} | ||
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} // namespace DX11 | ||
} // namespace DX11 |
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@@ -44,4 +44,4 @@ class D3DTexture2D | |
UINT ref; | ||
}; | ||
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} // namespace DX11 | ||
} // namespace DX11 |
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@@ -69,4 +69,4 @@ namespace D3D | |
void drawColorQuad(u32 Color, float x1, float y1, float x2, float y2); | ||
} | ||
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} | ||
} |
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@@ -1 +1 @@ | ||
#include "pch.h" | ||
#include "pch.h" |