Skip to content

Commit

Permalink
GameSettings: Disable texture cache save states for Mario Tennis and …
Browse files Browse the repository at this point in the history
…Super Smash Bros (VC)

These create a large number of EFB copies at different offsets,
resulting in considerable save state delays.
  • Loading branch information
stenzek committed Jul 25, 2019
1 parent 53e30c0 commit 2d4d61e
Show file tree
Hide file tree
Showing 2 changed files with 23 additions and 0 deletions.
5 changes: 5 additions & 0 deletions Data/Sys/GameSettings/NAL.ini
Original file line number Diff line number Diff line change
Expand Up @@ -14,3 +14,8 @@

[Video_Stereoscopy]
StereoConvergence = 5000

[Video_Settings]
# This game creates a large number of EFB copies at different addresses, resulting
# in a large texture cache which takes considerable time to save.
SaveTextureCacheToState = False
18 changes: 18 additions & 0 deletions Data/Sys/GameSettings/NAT.ini
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
# NATJ01, NATP01, NATE01 - Mario Tennis (Virtual Console)

[Core]
# Values set here will override the main Dolphin settings.

[OnLoad]
# Add memory patches to be loaded once on boot here.

[OnFrame]
# Add memory patches to be applied every frame here.

[ActionReplay]
# Add action replay cheats here.

[Video_Settings]
# This game creates a large number of EFB copies at different addresses, resulting
# in a large texture cache which takes considerable time to save.
SaveTextureCacheToState = False

0 comments on commit 2d4d61e

Please sign in to comment.