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Remove extensions from files so that links work.
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BSVino committed Aug 13, 2014
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36 changes: 18 additions & 18 deletions gl2/glAccum.xhtml
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red, green, blue, and alpha values.
The number of bits per component in the accumulation buffer
depends on the implementation. You can examine this number
by calling <a class="citerefentry" href="glGetIntegerv.xml"><span class="citerefentry"><span class="refentrytitle">glGetIntegerv</span></span></a> four times,
by calling <a class="citerefentry" href="glGetIntegerv"><span class="citerefentry"><span class="refentrytitle">glGetIntegerv</span></span></a> four times,
with arguments <code class="constant">GL_ACCUM_RED_BITS</code>,
<code class="constant">GL_ACCUM_GREEN_BITS</code>,
<code class="constant">GL_ACCUM_BLUE_BITS</code>,
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The operations are as follows:
</p><div class="variablelist"><dl><dt><span class="term"><code class="constant">GL_ACCUM</code></span></dt><dd><p>
Obtains R, G, B, and A values
from the buffer currently selected for reading (see <a class="citerefentry" href="glReadBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glReadBuffer</span></span></a>).
from the buffer currently selected for reading (see <a class="citerefentry" href="glReadBuffer"><span class="citerefentry"><span class="refentrytitle">glReadBuffer</span></span></a>).
Each component value is divided by
<mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">

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dithering,
and color writemasks.
</p></dd></dl></div><p>
To clear the accumulation buffer, call <a class="citerefentry" href="glClearAccum.xml"><span class="citerefentry"><span class="refentrytitle">glClearAccum</span></span></a> with R, G, B,
and A values to set it to, then call <a class="citerefentry" href="glClear.xml"><span class="citerefentry"><span class="refentrytitle">glClear</span></span></a> with the
To clear the accumulation buffer, call <a class="citerefentry" href="glClearAccum"><span class="citerefentry"><span class="refentrytitle">glClearAccum</span></span></a> with R, G, B,
and A values to set it to, then call <a class="citerefentry" href="glClear"><span class="citerefentry"><span class="refentrytitle">glClear</span></span></a> with the
accumulation buffer enabled.
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
Only pixels within the current scissor box are updated by a
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</p><p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glAccum</code>
is executed between the execution of
<a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a> and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
<a class="citerefentry" href="glBegin"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a> and the corresponding execution of <a class="citerefentry" href="glEnd"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_RED_BITS</code>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_RED_BITS</code>
</p><p>
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_GREEN_BITS</code>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_GREEN_BITS</code>
</p><p>
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_BLUE_BITS</code>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_BLUE_BITS</code>
</p><p>
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_ALPHA_BITS</code>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACCUM_ALPHA_BITS</code>
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
<a class="citerefentry" href="glClear.xml"><span class="citerefentry"><span class="refentrytitle">glClear</span></span></a>,
<a class="citerefentry" href="glClearAccum.xml"><span class="citerefentry"><span class="refentrytitle">glClearAccum</span></span></a>,
<a class="citerefentry" href="glCopyPixels.xml"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a>,
<a class="citerefentry" href="glDrawBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glDrawBuffer</span></span></a>,
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a>,
<a class="citerefentry" href="glReadBuffer.xml"><span class="citerefentry"><span class="refentrytitle">glReadBuffer</span></span></a>,
<a class="citerefentry" href="glReadPixels.xml"><span class="citerefentry"><span class="refentrytitle">glReadPixels</span></span></a>,
<a class="citerefentry" href="glScissor.xml"><span class="citerefentry"><span class="refentrytitle">glScissor</span></span></a>,
<a class="citerefentry" href="glStencilOp.xml"><span class="citerefentry"><span class="refentrytitle">glStencilOp</span></span></a>
<a class="citerefentry" href="glClear"><span class="citerefentry"><span class="refentrytitle">glClear</span></span></a>,
<a class="citerefentry" href="glClearAccum"><span class="citerefentry"><span class="refentrytitle">glClearAccum</span></span></a>,
<a class="citerefentry" href="glCopyPixels"><span class="citerefentry"><span class="refentrytitle">glCopyPixels</span></span></a>,
<a class="citerefentry" href="glDrawBuffer"><span class="citerefentry"><span class="refentrytitle">glDrawBuffer</span></span></a>,
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a>,
<a class="citerefentry" href="glReadBuffer"><span class="citerefentry"><span class="refentrytitle">glReadBuffer</span></span></a>,
<a class="citerefentry" href="glReadPixels"><span class="citerefentry"><span class="refentrytitle">glReadPixels</span></span></a>,
<a class="citerefentry" href="glScissor"><span class="citerefentry"><span class="refentrytitle">glScissor</span></span></a>,
<a class="citerefentry" href="glStencilOp"><span class="citerefentry"><span class="refentrytitle">glStencilOp</span></span></a>
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
Copyright <span class="trademark"></span>© 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
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12 changes: 6 additions & 6 deletions gl2/glActiveTexture.xhtml
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implementation dependent, but must be at least 2.
</p><p>
Vertex arrays are client-side GL resources, which are selected by the
<a class="citerefentry" href="glClientActiveTexture.xml"><span class="citerefentry"><span class="refentrytitle">glClientActiveTexture</span></span></a> routine.
<a class="citerefentry" href="glClientActiveTexture"><span class="citerefentry"><span class="refentrytitle">glClientActiveTexture</span></span></a> routine.
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="notes"></a><h2>Notes</h2><p>
<code class="function">glActiveTexture</code> is only supported if the GL version is 1.3 or greater, or if
<code class="code">ARB_multitexture</code> is included in the string returned by
<a class="citerefentry" href="glGetString.xml"><span class="citerefentry"><span class="refentrytitle">glGetString</span></span></a> when called with the argument <code class="constant">GL_EXTENSIONS</code>.
<a class="citerefentry" href="glGetString"><span class="citerefentry"><span class="refentrytitle">glGetString</span></span></a> when called with the argument <code class="constant">GL_EXTENSIONS</code>.
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
<code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>texture</code></em> is not one of
<code class="constant">GL_TEXTURE</code><mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:mi mathvariant="italic">i</mml:mi></mml:math>,
where i ranges from 0 to the larger of (<code class="constant">GL_MAX_TEXTURE_COORDS</code> - 1)
and (<code class="constant">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</code> - 1).
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACTIVE_TEXTURE</code>, <code class="constant">GL_MAX_TEXTURE_COORDS</code>, or <code class="constant">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</code>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ACTIVE_TEXTURE</code>, <code class="constant">GL_MAX_TEXTURE_COORDS</code>, or <code class="constant">GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</code>
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
<a class="citerefentry" href="glClientActiveTexture.xml"><span class="citerefentry"><span class="refentrytitle">glClientActiveTexture</span></span></a>,
<a class="citerefentry" href="glMultiTexCoord.xml"><span class="citerefentry"><span class="refentrytitle">glMultiTexCoord</span></span></a>,
<a class="citerefentry" href="glTexParameter.xml"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
<a class="citerefentry" href="glClientActiveTexture"><span class="citerefentry"><span class="refentrytitle">glClientActiveTexture</span></span></a>,
<a class="citerefentry" href="glMultiTexCoord"><span class="citerefentry"><span class="refentrytitle">glMultiTexCoord</span></span></a>,
<a class="citerefentry" href="glTexParameter"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
Copyright <span class="trademark"></span>© 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
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22 changes: 11 additions & 11 deletions gl2/glAlphaFunc.xhtml
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The comparison is performed only if alpha testing is enabled. By
default, it is not enabled.
(See
<a class="citerefentry" href="glEnable.xml"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a> and <a class="citerefentry" href="glDisable.xml"><span class="citerefentry"><span class="refentrytitle">glDisable</span></span></a> of <code class="constant">GL_ALPHA_TEST</code>.)
<a class="citerefentry" href="glEnable"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a> and <a class="citerefentry" href="glDisable"><span class="citerefentry"><span class="refentrytitle">glDisable</span></span></a> of <code class="constant">GL_ALPHA_TEST</code>.)
</p><p>
<em class="parameter"><code>func</code></em> and <em class="parameter"><code>ref</code></em> specify the conditions under which
the pixel is drawn.
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<code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>func</code></em> is not an accepted value.
</p><p>
<code class="constant">GL_INVALID_OPERATION</code> is generated if <code class="function">glAlphaFunc</code>
is executed between the execution of <a class="citerefentry" href="glBegin.xml"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
and the corresponding execution of <a class="citerefentry" href="glEnd.xml"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
is executed between the execution of <a class="citerefentry" href="glBegin"><span class="citerefentry"><span class="refentrytitle">glBegin</span></span></a>
and the corresponding execution of <a class="citerefentry" href="glEnd"><span class="citerefentry"><span class="refentrytitle">glEnd</span></span></a>.
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="associatedgets"></a><h2>Associated Gets</h2><p>
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ALPHA_TEST_FUNC</code>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ALPHA_TEST_FUNC</code>
</p><p>
<a class="citerefentry" href="glGet.xml"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ALPHA_TEST_REF</code>
<a class="citerefentry" href="glGet"><span class="citerefentry"><span class="refentrytitle">glGet</span></span></a> with argument <code class="constant">GL_ALPHA_TEST_REF</code>
</p><p>
<a class="citerefentry" href="glIsEnabled.xml"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument <code class="constant">GL_ALPHA_TEST</code>
<a class="citerefentry" href="glIsEnabled"><span class="citerefentry"><span class="refentrytitle">glIsEnabled</span></span></a> with argument <code class="constant">GL_ALPHA_TEST</code>
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
<a class="citerefentry" href="glBlendFunc.xml"><span class="citerefentry"><span class="refentrytitle">glBlendFunc</span></span></a>,
<a class="citerefentry" href="glClear.xml"><span class="citerefentry"><span class="refentrytitle">glClear</span></span></a>,
<a class="citerefentry" href="glDepthFunc.xml"><span class="citerefentry"><span class="refentrytitle">glDepthFunc</span></span></a>,
<a class="citerefentry" href="glEnable.xml"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a>,
<a class="citerefentry" href="glStencilFunc.xml"><span class="citerefentry"><span class="refentrytitle">glStencilFunc</span></span></a>
<a class="citerefentry" href="glBlendFunc"><span class="citerefentry"><span class="refentrytitle">glBlendFunc</span></span></a>,
<a class="citerefentry" href="glClear"><span class="citerefentry"><span class="refentrytitle">glClear</span></span></a>,
<a class="citerefentry" href="glDepthFunc"><span class="citerefentry"><span class="refentrytitle">glDepthFunc</span></span></a>,
<a class="citerefentry" href="glEnable"><span class="citerefentry"><span class="refentrytitle">glEnable</span></span></a>,
<a class="citerefentry" href="glStencilFunc"><span class="citerefentry"><span class="refentrytitle">glStencilFunc</span></span></a>
</p></div><div class="refsect1" lang="en" xml:lang="en"><a id="Copyright"></a><h2>Copyright</h2><p>
Copyright <span class="trademark"></span>© 1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
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