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glIsTexture.xhtml
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<div class="refentry" title="glIsTexture"><a id="glIsTexture"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glIsTexture — determine if a name corresponds to a texture</p></div><div class="refsynopsisdiv" title="C Specification"><h2>C Specification</h2><div class="funcsynopsis"><table class="funcprototype-table"><tr><td><code class="funcdef">GLboolean <b class="fsfunc">glIsTexture</b>(</code></td><td>GLuint <var class="pdparam">texture</var><code>)</code>;</td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1" title="Parameters"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term">
<em class="parameter"><code>texture</code></em>
</span></dt><dd><p>
Specifies a value that may be the name of a texture.
</p></dd></dl></div></div><div class="refsect1" title="Description"><a id="description"></a><h2>Description</h2><p>
<code class="function">glIsTexture</code>
returns <code class="constant">GL_TRUE</code> if <em class="parameter"><code>texture</code></em> is currently the name
of a texture. If <em class="parameter"><code>texture</code></em> is <code class="constant">zero</code>,
or is a non-zero value
that is not currently the name of a texture,
<code class="function">glIsTexture</code> returns <code class="constant">GL_FALSE</code>.
</p><p>A name returned by <a class="citerefentry" href="glGenTextures"><span class="citerefentry"><span class="refentrytitle">glGenTextures</span></span></a>,
but not yet associated with a texture by calling
<a class="citerefentry" href="glBindTexture"><span class="citerefentry"><span class="refentrytitle">glBindTexture</span></span></a>, is not the
name of a texture.</p></div><div class="refsect1" title="Errors"><a id="errors"></a><h2>Errors</h2><p>
None.
</p></div><div class="refsect1" title="See Also"><a id="seealso"></a><h2>See Also</h2><p>
<a class="citerefentry" href="glBindTexture"><span class="citerefentry"><span class="refentrytitle">glBindTexture</span></span></a>,
<a class="citerefentry" href="glCopyTexImage2D"><span class="citerefentry"><span class="refentrytitle">glCopyTexImage2D</span></span></a>,
<a class="citerefentry" href="glDeleteTextures"><span class="citerefentry"><span class="refentrytitle">glDeleteTextures</span></span></a>,
<a class="citerefentry" href="glGenTextures"><span class="citerefentry"><span class="refentrytitle">glGenTextures</span></span></a>,
<a class="citerefentry" href="glTexImage2D"><span class="citerefentry"><span class="refentrytitle">glTexImage2D</span></span></a>,
<a class="citerefentry" href="glTexParameter"><span class="citerefentry"><span class="refentrytitle">glTexParameter</span></span></a>
</p></div><div class="refsect1" title="Copyright"><a id="copyright"></a><h2>Copyright</h2><p>
Copyright © 2003-2004
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
<a class="ulink" href="https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/" target="_top">https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/</a>.
</p></div></div>