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Ruleset Options

Althea edited this page May 9, 2020 · 5 revisions

The GM can choose how somes rules are handled by selecting some options.

These options are, like any other ruleset, located within the "campaign options" window. (See fantasy grounds wiki for more information about campaign options ⤴ ).

Options

Here are the ruleset options added so far :

Combat tracker display : Show health to players in the combat tracker

ℹ️ introduced in version beta 0.5

There are 2 options to set wether or not players can see health and stamina level in the combat tracker. By default, these information are hidden for players. The GM can choose to show health for allies and for non-allies separately.

These options are in the Combat (GM) sections of the options

House rule : Automate Armor/Weapon damaging

ℹ️ introduced in version beta 0.5

These options allow the GM to choose if armor and weapon are automaticcaly damaged duing combat resolution (block weapon damages, sp armor when receiving damages). They're active by default but can be set to off in the options panel.

House rule : Silver Vulnerability management

ℹ️ introduced in version beta 0.4

This option set how monster's silver vulnerability is handled (as described in the core rule book p.175) :

  • All monsters : as in the video game, all monsters are susceptible to silver
  • As in the Novels : monsters susceptible to silver are Cursed Ones, Elementals, Necrophages, Relicts, Specters and Vampires, while some are susceptible to meteorite : Beasts, Hybrids, Draconids, Insectoids and Ogroids.