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Basis Universal GPU Texture Codec

C++ 2,706 265 Updated Oct 8, 2024

glTF – Runtime 3D Asset Delivery

HTML 7,181 1,139 Updated Oct 30, 2024

Physically-Based Rendering in glTF 2.0 using WebGL

JavaScript 1,275 234 Updated Nov 5, 2024

Mirror of OS X ABI Mach-O File Format Reference

794 156 Updated Oct 13, 2024

A demonstration of mixing between two effects using AVFoundation on iOS

Swift 23 7 Updated Dec 28, 2021

Universal Scene Description

C++ 6,114 1,215 Updated Oct 31, 2024

GoogleTest - Google Testing and Mocking Framework

C++ 34,722 10,140 Updated Nov 4, 2024

Bloaty: a size profiler for binaries

C++ 4,768 345 Updated Oct 1, 2024

Example of using ARKit's private SPI to record and replay session sensor data

Swift 83 11 Updated Oct 19, 2021

[Forge Mod] Building Tools and Aesthetic Technology

Java 2,913 909 Updated Oct 25, 2024

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,785 1,890 Updated Nov 5, 2024

Sceneform SDK for Android

Java 1,227 604 Updated Jul 28, 2020