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Interacting with an embodied emotional character

Published: 23 June 2003 Publication History

Abstract

A salient feature of the ambient intelligent home of the future will be the natural interaction between the home and its inhabitants through speech. An embodied home character is necessary to ensure a natural dialogue by continuously providing intuitive feedback in the form of conversational and emotional body language. This study experimentally investigates the influence of the character's embodiment (screen character and robotic character) and its emotional expressiveness on the enjoyability of the interaction. The presence of emotional expressions significantly increased the enjoyability of the interaction with the robotic character. The embodiment had no significant influence on the enjoyability. However, in the robotic character condition a social facilitation effect and a high forgiveness for speech recognition errors was observed.

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  • (2024)Let’s Get Physical: The Influence of Embodiment on Industrial Human-Robot InteractionProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/10711813241264206Online publication date: 12-Aug-2024
  • (2024)Advertising Artificial Intelligence (AI) Agents: The Effects of Social Presence, Sincerity, and Social Benefit AppealsJournal of Interactive Advertising10.1080/15252019.2024.2383212(1-18)Online publication date: 14-Aug-2024
  • (2023)Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRIFrontiers in Robotics and AI10.3389/frobt.2023.115671510Online publication date: 27-Jun-2023
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    cover image ACM Conferences
    DPPI '03: Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
    June 2003
    166 pages
    ISBN:1581136528
    DOI:10.1145/782896
    • General Chair:
    • Bruce Hanington,
    • Program Chair:
    • Jodi Forlizzi
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 23 June 2003

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    Author Tags

    1. ambient intelligent home
    2. character
    3. embodied
    4. emotion
    5. enjoyability
    6. robot

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    Cited By

    View all
    • (2024)Let’s Get Physical: The Influence of Embodiment on Industrial Human-Robot InteractionProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/10711813241264206Online publication date: 12-Aug-2024
    • (2024)Advertising Artificial Intelligence (AI) Agents: The Effects of Social Presence, Sincerity, and Social Benefit AppealsJournal of Interactive Advertising10.1080/15252019.2024.2383212(1-18)Online publication date: 14-Aug-2024
    • (2023)Virtual reality check: a comparison of virtual reality, screen-based, and real world settings as research methods for HRIFrontiers in Robotics and AI10.3389/frobt.2023.115671510Online publication date: 27-Jun-2023
    • (2023)Crossing Reality: Comparing Physical and Virtual Robot DeixisProceedings of the 2023 ACM/IEEE International Conference on Human-Robot Interaction10.1145/3568162.3576972(152-161)Online publication date: 13-Mar-2023
    • (2022)A Framework to Study and Design Communication with Social RobotsRobotics10.3390/robotics1106012911:6(129)Online publication date: 15-Nov-2022
    • (2022)An Android for Emotional Interaction: Spatiotemporal Validation of Its Facial ExpressionsFrontiers in Psychology10.3389/fpsyg.2021.80065712Online publication date: 4-Feb-2022
    • (2022)Socially Interactive Agents in GamesThe Handbook on Socially Interactive Agents10.1145/3563659.3563675(493-526)Online publication date: 27-Oct-2022
    • (2022)Do I still like myself? Human-robot collaboration entails emotional consequencesComputers in Human Behavior10.1016/j.chb.2021.107060127:COnline publication date: 9-Apr-2022
    • (2022)Robots in GamesInternational Journal of Social Robotics10.1007/s12369-022-00944-4Online publication date: 13-Dec-2022
    • (2022)The Handbook on Socially Interactive AgentsundefinedOnline publication date: 27-Oct-2022
    • Show More Cited By

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