WebGLActiveInfo
Baseline Widely available *
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
* Some parts of this feature may have varying levels of support.
WebGLActiveInfo是WebGL API 的一部分,并且代表了调用 WebGLRenderingContext.getActiveAttrib()
和WebGLRenderingContext.getActiveUniform()
这两个方法后传回的信息。
属性值
WebGLActiveInfo.name
-
请求变量的只读名称。
WebGLActiveInfo.size
-
请求变量的只读尺寸。
WebGLActiveInfo.type
-
请求变量的只读类型。
示例
WebGLActiveInfo
对象可以通过以下方式返回:
WebGLRenderingContext.getActiveAttrib()
WebGLRenderingContext.getActiveUniform()
WebGL2RenderingContext.getTransformFeedbackVarying()
js
WebGLActiveInfo? getActiveAttrib(WebGLProgram? program, GLuint index);
WebGLActiveInfo? getActiveUniform(WebGLProgram? program, GLuint index);
WebGLActiveInfo? getTransformFeedbackVarying(WebGLProgram? program, GLuint index)
规范
Specification |
---|
WebGL Specification # 5.11 |
浏览器兼容性
BCD tables only load in the browser