I am working on the integration of subscriptions in my OSX application. The subscription flow works perfectly but after the purchase it is not creating _MASReceipt folder in Contents folder of application so I cannot send the receipt to apple to verify this purchase. when I checked the logs it showing below error. Anyone who is familiar to this issue please help.
Error writing receipt (13401 bytes) using privileged service to /private/var/folders/xw/yd038cts3b94qmtvlxzb1sy80000gp/T/AppTranslocation/9B8BB321-1C16-4F41-93EA-E27675791E79/d/test.app
Error Domain=NSCocoaErrorDomain Code=642 "You can’t save the file “_MASReceipt” because the volume “9B8BB321-1C16-4F41-93EA-E27675791E79” is read only." UserInfo={NSFileOriginalItemLocationKey=file:///private/var/folders/xw/yd038cts3b94qmtvlxzb1sy80000gp/T/AppTranslocation/9B8BB321-1C16-4F41-93EA-E27675791E79/d/Advanced%20Uninstall%20Manager.app/Contents/_MASReceipt, NSURL=file:///private/var/folders/xw/yd038cts3b94qmtvlxzb1sy80000gp/T/AppTranslocation/9B8BB321-1C16-4F41-93EA-E27675791E79/d/abc.app/Contents/_MASReceipt, NSFileNewItemLocationKey=file:///System/Library/Caches/com.apple.appstored/abc.app/_MASReceipt/, NSUnderlyingError=0x7fdc618ded90 {Error Domain=NSCocoaErrorDomain Code=642 "You can’t save the file “_MASReceipt
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Hello everybody,
Since macOS 15, the systemextension allow in changed as switch style and put in the "Login items & Extensions". I know the URL navigating to here, which is:
x-apple.systempreferences:com.apple.LoginItems-Settings.extension
But the extension options we need to scroll deep down and we need to click the "!" to open it.
I want to open the finally window for user can easily see it and enable it. Please tell me how. Appreciate!!
When I try to launch my own Java app, I get the following error message.
xpcproxy exited due to OS_REASON_CODESIGNING | Launch Constraint Violation, error info: c[5]p[1]m[1]e[0], (Constraint not matched) launch type 3, failure proc [vc: 1]: /bin/bash
As far as I know, the failing process path is /bin/bash.
This issue is only happening on macOS Sequoia. The Java app works without any issue on MacOS Sonoma or any previous macOS versions. I did not make any changes, including launch constraints or any other settings. After updating to macOS Sequoia, I started getting this error and can no longer launch my app.
Thank you so much.
I have an iOS app that relies on dynamic text size such that all fonts in the app respect the user's setting of Text Size in the iOS Settings app.
This app also runs on macOS via Mac Catalyst. But until macOS 14 Sonoma, there was no Text Size setting in the macOS Settings app. But even as of Sonoma, the Text Size setting isn't usable by 3rd party apps. And Sequoia doesn't seem to change that.
As a work around, my Mac Catalyst app provides its own Text Size setting. I was able to make it work by providing my own UIApplication subclass and overriding preferredContentSizeCategory. Under macOS 12 to macOS 14, this workaround works just fine and all fonts in the app created with code such as UIFont.preferredFont(forTextStyle:) gives appropriately sized fonts based on the overridden content size category.
However, this workaround stopped working with macOS 15 Sequoia. I've also tried code such as:
self.window.traitOverrides.preferredContentSizeCategory = myCustomSizeCategoryValue
and
self.window.maximumContentSizeCategory = myCustomSizeCategoryValue
self.window.minimumContentSizeCategory = myCustomSizeCategoryValue
in the scene delegate but that made no difference.
Is there any way to get code such as UIFont.preferredFont(forTextStyle:) to return an appropriately sized font based on some app provided content size category in a Mac Catalyst app running under macOS 15?
It sure would be nice if Mac Catalyst apps automatically responded to the macOS Text Size setting under Settings -> Accessibility -> Display -> Text Size just like a native iOS app.
"https://appstoreconnect.apple.com/teams/047b121d-ab98-485e-858b-fa528d4af712/apps/6501988991/testflight/macos" -> "macOS Builds -> The following builds are available to test." show this message about Encryption: "Missing Compliance Manage".
My Mac OS application don't use any encryption.
From "Complying with Encryption Export Regulations" (https://developer.apple.com/documentation/security/complying-with-encryption-export-regulations):
"Add the ITSAppUsesNonExemptEncryption key to your app’s Info.plist file with a Boolean value that indicates whether your app uses encryption. Set the value to NO if your app—including any third-party libraries it links against—doesn’t use encryption"
But Info.plist no longer in Xcode (Version 15.4).
What can I do ?
In macOS 15 Sequoia (tested on 15.0 and 15.0.1), the icon of our network extension (and of other third party apps) is missing. See the attached screenshot, instead of the generic app icon there should be the icon of our app.
Is this a bug, or is there something we developers can/should do? I tried adding an asset catalog with the app icon, and specifying that using ASSETCATALOG_COMPILER_APPICON_NAME like we do in the main app. Even though the icon is added to the Resources folder of our .systemextension, and is referenced in the Info.plist using CFBundleIconFile and CFBundleIconName, the icon is still not showing in the System Settings.
Hi,
I’m seeking information about the HLS protocol version supported in Safari on macOS. The official documentation only provides details about iOS support. Is there an official document that addresses this?
Best regards
After adding com.apple.developer.persistent-content-capture entitlement the app crashes on macOS 10.13.6 with following crash report
Process: Remote for Mac [20489]
Path: /Applications/Remote for Mac.app/Contents/MacOS/Remote for Mac
Identifier: com.cherpake.macrc.server
Version: ???
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Remote for Mac [20489]
User ID: 501
Date/Time: 2024-10-09 09:28:35.482 +0300
OS Version: Mac OS X 10.13.6 (17G14042)
Report Version: 12
Anonymous UUID: A2BB761B-2A18-0E9E-2470-21BD6C22E7A8
Time Awake Since Boot: 780000 seconds
System Integrity Protection: enabled
Crashed Thread: 0
Exception Type: EXC_CRASH (Code Signature Invalid)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: Namespace CODESIGNING, Code 0x1
kernel messages:
VM Regions Near 0 (cr2):
-->
__TEXT 0000000105bdc000-0000000105cdd000 [ 1028K] r-x/r-x SM=COW
Thread 0 Crashed:
0 ??? 0x00000001099bb19c _dyld_start + 0
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x0000000000000000 rcx: 0x0000000000000000 rdx: 0x0000000000000000
rdi: 0x0000000000000000 rsi: 0x0000000000000000 rbp: 0x0000000000000000 rsp: 0x00007ffeea023c10
r8: 0x0000000000000000 r9: 0x0000000000000000 r10: 0x0000000000000000 r11: 0x0000000000000000
r12: 0x0000000000000000 r13: 0x0000000000000000 r14: 0x0000000000000000 r15: 0x0000000000000000
rip: 0x00000001099bb19c rfl: 0x0000000000000200 cr2: 0x0000000000000000
Logical CPU: 0
Error Code: 0x00000000
Trap Number: 0
Binary Images:
0x105bdc000 - 0x105cdcff7 +??? (0) <AB898262-B28C-3B3E-881C-31A6363FF1F6> (null)
0x1099ba000 - 0x109a04adf +??? (551.5) <CB9BFB56-4511-36F1-A546-891FF770C01C> (null)
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 332075
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=1584K resident=0K(0%) swapped_out_or_unallocated=1584K(100%)
Writable regions: Total=8408K written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=8408K(100%)
VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
STACK GUARD 56.0M 2
Stack 8192K 2
__DATA 528K 5
__LINKEDIT 268K 4
__TEXT 1328K 3
shared memory 8K 3
=========== ======= =======
TOTAL 66.1M 13
Download link https://dl.cherpake.com/Remote-for-Mac-7962.pkg.zip
I am new to building apps for MacOS using SwiftUI but built apps for iOS currently in the store.
I built an events app that stores a bunch of dates. The issue I have is that after X amount of time, the app needs to generate more events. In iOS I would use Background task to handle this, runs once daily etc.
After much research I am pointed to using a LaunchAgents with an Embedded Helper Tool https://developer.apple.com/documentation/Xcode/embedding-a-helper-tool-in-a-sandboxed-app
I am following this post: https://developer.apple.com/forums/thread/721737?answerId=739716022#739716022
I am stuck on setting up the plist file and clicking the button to try to add the launch item in simulator I get the following error:
did not register, error: Error Domain=SMAppServiceErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedFailureReason=Operation not permitted}
If this is the incorrect approach please let me know as I am stuck. Thanks.
I have two monitors connect to my Macbook Air (Apple M1 Chip) via HyperDrive Dual 4K 10-in-1 USB hub. Everything was working flawlessly moment ago, until I update my MacOS.
Now, the only display that works is whichever one is plugged into the first HDMI slot on the hub. Additionally when I click on the MacOS Instant View icon, I receive the following pop-up message 'USB Display is not connected. Please connect it and try again'
I've attempted everything from unplugging the monitors both from the hub itself as well as the power chord. I've also made sure my drivers were up to date with the latest version of the software.
So far nothing has worked. Please be mindful of updating your software....
Our users install our iPad app on their M1 macs from AppStore. But, when we build the TestFlight app, I was expecting TestFlight would show Install button for iPad app. But it doesn't. Still, it shows it requires M1 mac. Our users are on M1 mac. Still, no button to install.
I don't see an option to add macOS app in TestFlight (please see first image)
Can someone please help?
Hi Guys,
I was wondering if anyone here experienced an error with XCode Cloud when running pipelines, specifically
Error is: "An internal error was detected which caused this stage to error. The error has been logged, and you can re-run this build again."
Upon checking the logs, there is no specific error other than the above and
"The pipeline action could not complete due to an error. The error may not occur on rebuild."
Note that in the pipeline, there is an obfuscation step using IXGuard. However, the IXGuard steps show successful on the logs.
I have apple intelligence working fine with all the features on my iPhone 16 pro max. except for the summary feature and email summarizing, they don't work unless I turn on VPN on. why is that ? I am not living in the EU. and all the features of AI are working except for this one it won't work unless I have my vpn on.
can anyone help me with this.
I've been struggling with this issue since the release of macOS 15 Sequoia. I'm wondering if anyone else has encountered it or if anyone has a workaround to fix it.
Inserting a new element into the array that acts as data source for a SwiftUI List with a ForEach is never animated even if the insertion is wrapped in a withAnimation() call.
It seems that some other changes can be automated though: e.g. calls to shuffle() on the array successfully animate the changes.
This used to work fine on macOS 14, but stopped working on macOS 15.
I created a very simple project to reproduce the issue:
import SwiftUI
@main
struct TestApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
struct IdentifiableItem: Identifiable {
let id = UUID()
var name: String { "Item \(id)" }
}
struct ContentView: View {
@State var items: [IdentifiableItem] = [
IdentifiableItem(), IdentifiableItem(), IdentifiableItem(), IdentifiableItem(), IdentifiableItem(),
IdentifiableItem(), IdentifiableItem(), IdentifiableItem(), IdentifiableItem(), IdentifiableItem(),
]
var body: some View {
List {
ForEach(items) { item in
Text(item.name)
}
}
Button("Add Item") {
withAnimation {
items.insert(IdentifiableItem(), at: 0)
}
}
Button("Shuffle Items") {
withAnimation {
items.shuffle()
}
}
}
}
How to reproduce
Copy the code below in an Xcode project.
Run it on macOS 15.
Hit the "Add Item" button
Expected: A new item is inserted with animation.
Result: A new item is inserted without animation.
How to prove this is a regression
Follow the same steps above but run on macOS 14.
A new item is inserted with animation.
The actual error:
pkgbuild: error: Could not find appropriate signing identity for “Developer ID installer: My Name (DeveloperID)”.
I'm trying to sign a program written with gfortran. The steps worked the last time (Mar 23) I built this code.
The steps to error:
a) xcrun notarytool store-credentials --apple-id "***" --team-id "yyy"
Giving Profile Name zzz and App-specific password
b) codesign --force --timestamp --options=runtime -s "Developer ID Application: My Name (yyy)" AppName
c) pkgbuild --root ROOT --identifier org.aaa.bbb --version "1.1.1" --sign "Developer ID installer: My Name (yyy)" AppName.pkg
ROOT contains the package contents
At this point I get the error
pkgbuild: error: Could not find appropriate signing identity for “Developer ID installer: My Name (yyy)”
Are there steps that have changed. Any suggestions?
Thanks, David
This app may run on MacOS or iOS.
I want to use windowResizability modifier (specially In MacOS) which is only available on masOS 13+ and iOS 17+, but still need to run on macOS 12 or iOS 15…
So I need something like
#if os(macOS)
if #available(macOS 13 *) {
use windowResizability
#else
do not use windowResizability
#endif
#else // iOS
if #available(iOS 17 *) {
use windowResizability
#else
do not use windowResizability
#endif
Here is the code where to apply (in @main)
struct TheApp: App {
var body: some Scene {
WindowGroup {
ContentView() // 1.11.2023
.frame(
minWidth: 1200, maxWidth: .infinity,
minHeight: 600, maxHeight: .infinity)
}
.windowResizability(.contentSize) // BTW: is that really necessary ?
}
}
How can I achieve this ? Do I need to write a WindowGroup extension for the modifier ? If so, how ?
BTW: is windowResizability really necessary ? App seems to work the same without it.
Hi everyone,
I recently upgraded my Xcode to version 16, and since then, I’ve encountered some issues with Visual Studio 2022 for Mac. The iOS simulators have disappeared, except for the generic simulator. When I connect my iPhone via USB, Visual Studio recognizes it, but when I attempt to run my project in debug mode, I receive a status message saying "waiting for debugger to connect to iPhone on port 10000 via USB." After a few minutes, this process fails.
Additionally, when I try to run the project in release mode, I encounter the following error:
dlopen(/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution, 0x0001): Library not loaded: @rpath/AppThinning.framework/Versions/A/AppThinning
Referenced from: <33FF2F3B-A96F-37B4-BA4E-887BD882BF9D> /Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/IDEDistribution
Reason: tried: '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.4.0.23/lib/mlaunch/mlaunch.app/Contents/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.4.0.23/lib/mlaunch/mlaunch.app/Contents/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Applications/Xcode.app/Contents/SharedFrameworks/IDEDistribution.framework/Versions/A/Frameworks/AppThinning.framework/Versions/A/AppThinning' (no such file), '/Library/Frameworks/Xamarin.iOS.framework/Versions/16.4.0.23/lib/mlaunch/mlaunch.app/Contents/MonoBundle/AppThinning.framework/Versions/A/AppThinning' (no such file)
I suspect that the new version of Xcode may not be fully compatible with Visual Studio 2022. Unfortunately, I cannot roll back to an older version of Xcode because I have updated my macOS to Sequoia (15.0.1), which appears to be incompatible with previous Xcode versions.
It is quite frustrating as I can't debug my projects and my works are stalled.
Does anyone have any suggestions or solutions to this problem?
Thank you in advance for your assistance!
When I share my iPhone’s internet with my MacBook via hotspot, iPhone Mirroring doesn’t work. The reason is that Wi-Fi is turned off on my iPhone due to the hotspot. But both devices are technically on the same network. So, there shouldn’t be a reason for iPhone Mirroring not to work (Bluetooth is enabled on both devices). Does anyone know the logic behind this?
I think everyone would like more cityscapes of different places. More US cities, and more International ones. It'll make the user feel included and seen. Also gives them a great environment.
Hello,
with macOS Sequoia I've observed a sudden, substantial surge in reports about the Mac App Store version of my app Yoink no longer accepting files dropped to it, with the following message being logged in Console.app:
08:16:05.516307+0200 Yoink ---Yoink Error--- Could not create NSURL bookmark for /Users/<redacted>/Downloads/<redacted>/<redacted>.txt
err: Error Domain=NSCocoaErrorDomain Code=256 "Failed to retrieve app-scope key" UserInfo={NSDebugDescription=Failed to retrieve app-scope key}
The code line that causes this is the following:
NSData *bmData = [fileURL bookmarkDataWithOptions:NSURLBookmarkCreationWithSecurityScope
includingResourceValuesForKeys:nil
relativeToURL:nil
error:&err];
Sometimes a relaunch of Yoink, or a restart of the Mac resolves the issue, but only temporarily. Other times, even a restart doesn't work, but running
tccutil reset All at.EternalStorms.Yoink
in Terminal and then restarting the Mac works (again, temporarily).
The trial version and Setapp versions of my app both work as expected, however.
I myself cannot reproduce this issue, so any pointers would be greatly appreciated.
(This might be considered a follow up to https://developer.apple.com/forums/thread/46583 , years back)
Thanks a ton,
– Matthias