Ability to use byte arrays, InputStream and OutputStream #182
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Description
I'd like to use InputStream
for use in my game because it uses MP3 files stored in ZIP archives.
I also use byte arrays to buffer ZIP file data for class loading and recognition from InputStream
s
This would require:
- removal of
FileWrapper
class - adding extra constructors for InputStream and
byte[]
- adding extra write functions for
OutputStream
andbyte[]
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