Skip to content

Ability to use byte arrays, InputStream and OutputStream #182

Open
@Monniasza

Description

I'd like to use InputStream for use in my game because it uses MP3 files stored in ZIP archives.
I also use byte arrays to buffer ZIP file data for class loading and recognition from InputStreams

This would require:

  • removal of FileWrapper class
  • adding extra constructors for InputStream and byte[]
  • adding extra write functions for OutputStream and byte[]

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions