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Low Poly Terrain Generation

Working on implementing terrain generating using a low poly graphical style. The python script generates the triangles for the terrain and then there is a C program to view it.

Running

First run ./generate-terrain.py, then run make, and then run ./terrain.

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terrain0 terrain1

Future

Will probably be used in a future game I've been thinking about making.

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Some terrain generation using a low poly style

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