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  1. physfs Public

    A portable, flexible file i/o abstraction.

    C 586 107

  2. mojoshader Public

    Use Direct3D shaders with other 3D rendering APIs.

    C 161 40

  3. SDL_sound Public

    An abstract soundfile decoder.

    C 158 29

  4. mojoAL Public

    An SDL2-based implementation of OpenAL in a single C file.

    C 167 22

  5. mojosetup Public

    A standalone installer for Linux software.

    C 74 8

  6. Serious-Engine Public

    Forked from Croteam-official/Serious-Engine

    An open source version of a game engine developed by Croteam for the classic Serious Sam games.

    C++ 172 23

icculus (Ryan C. Gordon) · GitHub
Skip to content
View icculus's full-sized avatar

Sponsors

@jaos
@Tiggles
@isadorasophia
Private Sponsor
Private Sponsor
@zoogies
@NoelFB
@directmusic
@andreas-jonsson
@jbevain
@ploxiln

Organizations

@ioquake

Block or report icculus

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Pinned Loading

  1. physfs Public

    A portable, flexible file i/o abstraction.

    C 586 107

  2. mojoshader Public

    Use Direct3D shaders with other 3D rendering APIs.

    C 161 40

  3. SDL_sound Public

    An abstract soundfile decoder.

    C 158 29

  4. mojoAL Public

    An SDL2-based implementation of OpenAL in a single C file.

    C 167 22

  5. mojosetup Public

    A standalone installer for Linux software.

    C 74 8

  6. Serious-Engine Public

    Forked from Croteam-official/Serious-Engine

    An open source version of a game engine developed by Croteam for the classic Serious Sam games.

    C++ 172 23