A correct git
setup example with git-lfs
for Unreal Engine 4 projects.
- Set up
git
andgit-lfs
. - Copy
.gitignore
and.gitattributes
to your project. - Change the
Game.uproject
in.gitignore
to your.uproject
file name.
This setup does not include plugins support (so they would be ignored).
You'll have to change .gitignore
accordingly to support them.
Pull requests are welcome! 😉
- Fork it
- Create your feature branch (
git checkout -b my-new-feature
) - Commit your changes (
git commit -am 'Add some feature'
) - Push to the branch (
git push origin my-new-feature
) - Create new Pull Request