The classic, refined DOOM source port. For Windows PC.
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Updated
Nov 3, 2024 - C
The classic, refined DOOM source port. For Windows PC.
A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen
A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
Python ctypes wrapper around SDL2
Ada 2022 bindings to SDL 2
Pekka Kana 2, a platformer game
Sample program to run SDL2 / SDL2_image with gradle 2.3 (using CMake)
Basic sample that demonstrates the usage of SDL2 and SDL2_image libraries with CMake. Mirror of https://gitlab.com/aminosbh/sdl2-image-sample
Free runtime and development kit using SDL and Squirrel
This project is written in C and uses CMake as a build system. It shows how we can make a basic animation using SDL2 : Flying plane. Mirror of https://gitlab.com/aminosbh/flying-plane-sdl-animation
A 2d Game Engine written in C++20.
[in development] Free pixelart editor made in SDL2 C++
Kobo Redux - Kobo Deluxe Revived
Neural network training with games
A port of the Magic Sushi game from MTK OS to SDL1, SDL2 and Web using Emscripten.
Haskell bindings to SDL2_image.
A C++ Mini Engine. Based on SDL2.
Super Mario Clone using C++ and SDL2
A remake of the classical Pong Game with SDL2
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