Xash3D FWGS engine
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Updated
Nov 3, 2024 - C
Xash3D FWGS engine
HL2-style, classic FPS movement for Unreal Engine implemented in C++
DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.
SteamVR driver for Half-Life-Alyx for playing without VR / драйвер для игры без VR
An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
Counter Strike implementation with Javascript/Typescript
Speedrun and TAS tool for Half-Life & friends.
Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
Load Source games maps as combined meshes correctly positioned relative to each other
Tool for editing GoldSrc maps without decompiling
A re-upload of mittorn's Emscripten port of Xash3D.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
WebGL implementation of the Half-Life Model Viewer
Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.
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