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Reformat public header with Qt's clang-format
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tronical committed May 11, 2020
1 parent 83eb00b commit 802c8d1
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Showing 2 changed files with 99 additions and 13 deletions.
85 changes: 85 additions & 0 deletions .clang-format
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
# Copyright (C) 2016 Olivier Goffart <ogoffart@woboq.com>
#
# You may use this file under the terms of the 3-clause BSD license.
# See the file LICENSE from this package for details.

# This is the clang-format configuration style to be used by Qt,
# based on the rules from https://wiki.qt.io/Qt_Coding_Style and
# https://wiki.qt.io/Coding_Conventions

---
# Webkit style was loosely based on the Qt style
BasedOnStyle: WebKit

Standard: Cpp11

# Column width is limited to 100 in accordance with Qt Coding Style.
# https://wiki.qt.io/Qt_Coding_Style
# Note that this may be changed at some point in the future.
ColumnLimit: 100
# How much weight do extra characters after the line length limit have.
# PenaltyExcessCharacter: 4

# Disable reflow of qdoc comments: indentation rules are different.
# Translation comments are also excluded.
CommentPragmas: "^!|^:"

# We want a space between the type and the star for pointer types.
PointerBindsToType: false

# We use template< without space.
SpaceAfterTemplateKeyword: false

# We want to break before the operators, but not before a '='.
BreakBeforeBinaryOperators: NonAssignment

# Braces are usually attached, but not after functions or class declarations.
BreakBeforeBraces: Custom
BraceWrapping:
AfterClass: true
AfterControlStatement: false
AfterEnum: false
AfterFunction: true
AfterNamespace: false
AfterObjCDeclaration: false
AfterStruct: true
AfterUnion: false
BeforeCatch: false
BeforeElse: false
IndentBraces: false

# When constructor initializers do not fit on one line, put them each on a new line.
ConstructorInitializerAllOnOneLineOrOnePerLine: true
# Indent initializers by 4 spaces
ConstructorInitializerIndentWidth: 4

# Indent width for line continuations.
ContinuationIndentWidth: 8

# No indentation for namespaces.
NamespaceIndentation: None

# Allow indentation for preprocessing directives (if/ifdef/endif). https://reviews.llvm.org/rL312125
IndentPPDirectives: AfterHash

# Horizontally align arguments after an open bracket.
# The coding style does not specify the following, but this is what gives
# results closest to the existing code.
AlignAfterOpenBracket: true
AlwaysBreakTemplateDeclarations: true

# Ideally we should also allow less short function in a single line, but
# clang-format does not handle that.
AllowShortFunctionsOnASingleLine: Inline

# The coding style specifies some include order categories, but also tells to
# separate categories with an empty line. It does not specify the order within
# the categories. Since the SortInclude feature of clang-format does not
# re-order includes separated by empty lines, the feature is not used.
SortIncludes: false

# macros for which the opening brace stays attached.
ForEachMacros: [ foreach, Q_FOREACH, BOOST_FOREACH, forever, Q_FOREVER, QBENCHMARK, QBENCHMARK_ONCE ]

# Break constructor initializers before the colon and after the commas.
BreakConstructorInitializers: BeforeColon
27 changes: 14 additions & 13 deletions api/sixtyfps-cpp/include/sixtyfps.h
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,14 @@ namespace sixtyfps {
using internal::ComponentType;
using internal::ItemTreeNode;

template <typename Component> void run(Component *c) {
// FIXME! some static assert that the component is indeed a generated
// component matching the vtable. In fact, i think the VTable should be a
// static member of the Component
internal::sixtyfps_runtime_run_component_with_gl_renderer(
&Component::component_type,
reinterpret_cast<internal::ComponentImpl *>(c));
template<typename Component>
void run(Component *c)
{
// FIXME! some static assert that the component is indeed a generated
// component matching the vtable. In fact, i think the VTable should be a
// static member of the Component
internal::sixtyfps_runtime_run_component_with_gl_renderer(
&Component::component_type, reinterpret_cast<internal::ComponentImpl *>(c));
}

using internal::Image;
Expand All @@ -30,14 +31,14 @@ using internal::RectangleVTable;
// the component has static lifetime so it does not need to be destroyed
// FIXME: we probably need some kind of way to dinstinguish static component and
// these on the heap
inline void dummy_destory(const ComponentType *, internal::ComponentImpl *) {}
inline void dummy_destory(const ComponentType *, internal::ComponentImpl *) { }

constexpr inline ItemTreeNode make_item_node(std::intptr_t offset,
const internal::ItemVTable *vtable,
uint32_t child_count,
uint32_t child_index) {
return ItemTreeNode{
ItemTreeNode::Tag::Item,
{ItemTreeNode::Item_Body{offset, vtable, child_count, child_index}}};
uint32_t child_count, uint32_t child_index)
{
return ItemTreeNode { ItemTreeNode::Tag::Item,
{ ItemTreeNode::Item_Body { offset, vtable, child_count,
child_index } } };
}
} // namespace sixtyfps

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