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Examples

These examples demonstrate the main features of SixtyFPS and how to use them in different language environments.

A fictional user interface for the touch screen of a printer

.60 Design Rust Source C++ Source Node Source Online wasm Preview Open in code editor
ui.60 main.rs main.cpp main.js Online simulation Preview in Online Code Editor

Screenshot of the Printer Demo

A simple application showing the different widgets

.60 Design Rust Source C++ Source Online wasm Preview Open in code editor
gallery.60 main.rs main.cpp Online simulation Preview in Online Code Editor

Screenshot of the Gallery on Windows

A simple todo mvc application

.60 Design Rust Source C++ Source NodeJS Online wasm Preview Open in code editor
todo.60 main.rs main.cpp main.js Online simulation Preview in Online Code Editor

Screenshot of the Todo Demo

Puzzle game based on a Flutter example. See Readme

.60 Design Rust Source Online wasm Preview Open in code editor
slide_puzzle.60 main.rs Online simulation Preview in Online Code Editor

Screenshot of the Slide Puzzle

A basic memory game used as an example the tutorial:

.60 Design Rust Source C++ Source Online wasm Preview Open in code editor
memory.60 main.rs memory.cpp Online simulation Preview in Online Code Editor

A clone of one demo from the QSkinny framework.

Also show how a way to dynamically load widgets with the interpreter from C++.

.60 Design C++ Source Online wasm Preview Open in code editor
main.60 main.cpp Online preview Preview in Online Code Editor

Screenshot of the IOT Dashboard

A Rust-only example that shows how to use the Rust image crate to do image manipulations and feed the result into SixtyFPS.

Source Online wasm Preview
main.rs Online simulation

Screenshot of the imagefilter example

A Rust-only example that shows how to use the Rust plotters crate to do plot a graph and integrate the result into SixtyFPS.

.60 Design Rust Source Online wasm Preview
plotter.60 main.rs Online simulation

Screenshot of the plotter example

External examples

  • cargo-ui: A rust application that makes use of threads in the background.

Loading the example with the viewer

Simply load the .60 file with the viewer application

cargo run --release --bin sixtyfps-viewer -- examples/printerdemo/ui/printerdemo.60

Running the Rust Examples

You can run the examples either by going into the rust sub-folder and use cargo run, for example:

cd examples/printerdemo/rust
cargo run --release

or you can run them from anywhere in the Cargo workspace by name:

cargo run --release --bin printerdemo

Wasm builds

In order to make the wasm build of the example, you first need to edit the Cargo.toml files to uncomment the line starting with #wasm# (or use the sed line bellow) You can then use wasm-pack (which you may need to obtain with cargo install wasm-pack). This will generate the wasm in the ./pkg directory, which the index.html file will open. Since wasm files cannot be served from file:// URL, you need to open a wab server to serve the content

cd examples/printerdemo/rust
sed -i "s/^#wasm# //" Cargo.toml
wasm-pack build --release --target web
python3 -m http.server

Running the C++ Examples

  • When compiling SixtyFPS from sources: If you follow the C++ build instructions, this will build the C++ examples as well by default
  • From installed binary packages: Simply run cmake in one of the example directory containing a CMakeLists.txt
mkdir build && cd build
cmake -GNinja -DCMAKE_PREFIX_PATH="<path to installed>" ..
cmake --build .

Running the Node Examples

You can run the examples by going into the node sub-folder and use npm, for example:

cd examples/printerdemo/node
npm install
npm start