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Repository for practical soil-powered computing.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Unofficial implementation of InstantID for ComfyUI
TensorRT-LLM provides users with an easy-to-use Python API to define Large Language Models (LLMs) and build TensorRT engines that contain state-of-the-art optimizations to perform inference efficie…
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
usdchat is a conversational bot that lets you interact with USD Stage using natural language.
VTK-based Data Analysis and Visualization Application
Infinite Photorealistic Worlds using Procedural Generation
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Generates preview thumbnails for 3D model files. Provide a Windows Explorer extensions that adds preview thumbnails for 3D model files.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Official Code for DragGAN (SIGGRAPH 2023)
Next generation of ADIOS developed in the Exascale Computing Program
Here you'll find a growing collection of 3D models, textures, and images from inside NASA.
[SIGGRAPH Asia 2022] Text2Light: Zero-Shot Text-Driven HDR Panorama Generation
Stable Diffusion built-in to Blender
A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF
A Python framework for high performance GPU simulation and graphics
Multi-Joint dynamics with Contact. A general purpose physics simulator.
This is the source code for the original Microsoft 3D Movie Maker released in 1995. This is not supported software.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Examples demonstrating available options to program multiple GPUs in a single node or a cluster
A toolkit showing GPU's all-round capability in video processing
autodesk-forks / USD
Forked from PixarAnimationStudios/OpenUSDUniversal Scene Description