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This repository has been archived by the owner on Sep 3, 2023. It is now read-only.
TODO: adding the ability to make the SimplePhysicsComponent ignore certain directions of collisions, useful for e.g. platformer games were the player can jump through the floor when he is below it but can still stand on it.
The text was updated successfully, but these errors were encountered:
TODO: adding the ability to make the SimplePhysicsComponent ignore certain directions of collisions, useful for e.g. platformer games were the player can jump through the floor when he is below it but can still stand on it.
The text was updated successfully, but these errors were encountered: