Skip to content

Commit

Permalink
Fixing some typos in metal readme
Browse files Browse the repository at this point in the history
  • Loading branch information
kenanwarren authored Jul 26, 2017
1 parent c27accc commit 24410a0
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions metal/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,11 @@

![](images/metal1.png)

Metal is a graphics API developped by Apple for the iOS and macOS platforms. It provides an object-oriented access to the GPU in an asynchronous way. Validation is performed ahead of execution, accumulating rendering commands in a buffer, which allows for concatenations, simplifications and reordering of commands.
Metal is a graphics API developed by Apple for the iOS and macOS platforms. It provides an object-oriented access to the GPU in an asynchronous way. Validation is performed ahead of execution, accumulating rendering commands in a buffer, which allows for concatenations, simplifications and reordering of commands.

![](images/metal2.png)

Shaders are written in a subset of C++ with an additional library providing shader-specific functions. They are compiled at the same time as the CPU code. Documentation can be found on the Apple Developper site and in WWDC videos.
Shaders are written in a subset of C++ with an additional library providing shader-specific functions. They are compiled at the same time as the CPU code. Documentation can be found on the Apple Developer site and in WWDC videos.

![](images/metal3.png)
*Visualizing the rendering passes and the data on the GPU with the Xcode graphics debugger.*
Expand Down

0 comments on commit 24410a0

Please sign in to comment.